- Players now
- 0/5 0% full
- 7-day average
- 0 peak –
- Rank
- #12,805 ▼ 5208 this week
- Wiped
- 21d 15h ago · 18 Sep, 23:05 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#12,805 on player hours | 44 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 5,208 places this week | 30 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 73.143.170.41:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 18 Sep 2026, 23:05 UTC
- Hostname
- –
- First seen
- 20 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp5 | Max players The server holds 5. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs164530 | Build Build 164530. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 461 on averageUnranked586/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 452 on averageUnranked604/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 429 on averageUnranked618/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked186/200
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 359 on averageUnranked411/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 324 on averageUnranked441/450
Briefing
quick answers, from the figures on this page01What is the rank position of Test Private Server?
In the top 56% of all ranked servers, Test Private Server holds #12,805 for player hours over the last seven days.
02How many players are on Test Private Server right now?
Offline: Test Private Server last responded 19 days 12 hours ago.
03What Rust version is Test Private Server on?
The Rust build on Test Private Server is network protocol 2633 and build 164530, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Test Private Server: where?
There is no region published by Test Private Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 73.143.170.41:28015 is its address.
05Current online status and reliability of Test Private Server: what is the data?
Live status: Test Private Server is down; last seen 19 days 12 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 20 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on Test Private Server?
The server browser reads these tags from Test Private Server: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): The server holds 5; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Test Private Server appear?
The Rust Server Now lists that carry Test Private Server are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Test Private Server wipe?
Too few wipes are recorded for Test Private Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 21 days 15 hours.
09What map is running on Test Private Server?
Procedural map: Test Private Server uses one generated by the game.
10The rules and settings of Test Private Server: what are they?
The name Test Private Server does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is off.
11To join Test Private Server, what must you do?
To connect, open Rust, press F1, and enter client.connect 73.143.170.41:28015. You can also click Launch Rust here to open the game via Steam and join.