- Players now
- 0/40 0% full
- 7-day average
- 0 peak –
- Rank
- #16,000 top 70%
- Wiped
- 5d 15h ago · 4 Oct, 21:15 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#16,000 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance233 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 19 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 21:15 | 0 | running |
| 15 Sep | Tue 20:26 | 0 | 19 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 72.92.119.19:40000
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 21:15 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 463 on averageUnranked585/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 455 on averageUnranked559/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 432 on averageUnranked578/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked212/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 364 on averageUnranked381/420
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 326 on averageUnranked412/450
Briefing
quick answers, from the figures on this page01What is the rank position of RustyJawn | PvP | TEST?
The rank for RustyJawn | PvP | TEST is #16,000 on seven-day player hours, in the top 70% of ranked servers.
02How many players are on RustyJawn | PvP | TEST right now?
Right now, 0 players occupy the 40 slots on RustyJawn | PvP | TEST. It has averaged 0 players across the last seven days.
03The Rust version for RustyJawn | PvP | TEST: what is it?
Version for RustyJawn | PvP | TEST: Rust network protocol 2634 and build 167398 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on RustyJawn | PvP | TEST good?
For the last 48 hours, average server fps was 233, with a minimum of 143. Entities reached 48,919 - buildings, deployables and the rest. The maximum memory used was 1,659 MB. Players feel lag when fps drops and entities climb.
05Where can you find RustyJawn | PvP | TEST physically?
For RustyJawn | PvP | TEST, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 72.92.119.19:40000.
06Current online status and reliability of RustyJawn | PvP | TEST: what is the data?
Live status: RustyJawn | PvP | TEST is up. About 1 hours ago was its last restart, based on reported uptime. 123 of 168 hours up in the last 7 full days; that is 73%. 13 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on RustyJawn | PvP | TEST?
gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set: that is the tag set RustyJawn | PvP | TEST publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does RustyJawn | PvP | TEST appear?
RustyJawn | PvP | TEST appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does RustyJawn | PvP | TEST wipe?
RustyJawn | PvP | TEST does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 5 days 15 hours have passed since its current world began.
10What does RustyJawn | PvP | TEST look like on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
11Map selection on RustyJawn | PvP | TEST: what is it?
The map on RustyJawn | PvP | TEST is procedural, size 3,000 with seed 1, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on RustyJawn | PvP | TEST, and what settings?
The name RustyJawn | PvP | TEST does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
13To join RustyJawn | PvP | TEST, what must you do?
To connect, open Rust, press F1, and enter client.connect 72.92.119.19:40000. You can also click Launch Rust here to open the game via Steam and join.
