- Players now
- 0/1 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,537 ▼ 2094 this week
- Wiped
- 8d 5h ago · 1 Oct, 19:38 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 1 on average | 18 | |
|---|---|---|
| Standing#13,537 on player hours | 41 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,094 places this week | 42 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 72.90.92.161:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 19:38 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked286/325
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked251/325
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 455 on averageUnranked263/325
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked454/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 381 on averageUnranked149/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked213/350
Briefing
quick answers, from the figures on this page01Where does Da Lonely Road sit in the rankings?
The rank for Da Lonely Road is #13,537 on seven-day player hours, in the top 59% of ranked servers.
02What is the player count on Da Lonely Road?
Right now Da Lonely Road is not online; its last appearance was 6 days 3 hours ago. Averaging 0 players over seven days, it peaked at 1.
03What Rust version is Da Lonely Road on?
Rust network protocol 2634 and build 166652 on Windows is what Da Lonely Road runs. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for Da Lonely Road?
For Da Lonely Road, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 72.90.92.161:28015.
05Current online status and reliability of Da Lonely Road: what is the data?
Live status: Da Lonely Road is down; last seen 6 days 3 hours ago. It was up 4% of the time over the last 7 full days: 7 of 168 hours. 1 October 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on Da Lonely Road?
For the in-game browser, Da Lonely Road declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Da Lonely Road show up in Rust Server Now lists and filters?
These Rust Server Now lists include Da Lonely Road: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Da Lonely Road wipes on what schedule?
The record for Da Lonely Road holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 5 hours.
09What map is running on Da Lonely Road?
Procedural map: Da Lonely Road uses one generated by the game.
10Which rules apply on Da Lonely Road, and what settings?
The name Da Lonely Road does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
11Joining Da Lonely Road: what are the steps?
To connect, open Rust, press F1, and enter client.connect 72.90.92.161:28015. You can also click Launch Rust here to open the game via Steam and join.