- Players now
- 0/24 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,389 ▲ 3508 this week
- Wiped
- 8d 14h ago · 1 Oct, 17:39 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 24 on average | 0 | |
|---|---|---|
| Standing#13,389 on player hours | 41 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance60 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 3,508 places this week | 63 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 2.2 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 17:39 | 0 | running |
| 29 Sep | Tue 13:19 | 0 | 2.2 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 72.61.181.165:28015
- Region
- –
- Max players
- 24
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 17:39 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp24,ptrak,$r?,v2634,^z,^y,^p,gmvanilla,cs167398,ts8| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp24 | Max players The server holds 24. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Plugin framework: Carbon. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 236 on averageUnranked136/2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 229 on averageUnranked156/2000
- 3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 82 on averageUnranked44/100
- 4Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 77 on averageUnranked32/250
- 5[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 76 on averageUnranked61/200
- 6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 76 on averageUnranked99/100
Briefing
quick answers, from the figures on this page01Where does Test Server 123 sit in the rankings?
The rank for Test Server 123 is #13,389 on seven-day player hours, in the top 59% of ranked servers.
02What is the player count on Test Server 123?
Right now, 0 players occupy the 24 slots on Test Server 123. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 15:00 UTC, averaging 0 players.
03The Rust version for Test Server 123: what is it?
The Rust build on Test Server 123 is network protocol 2634 and build 167398, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of Test Server 123: is it smooth?
Average server fps for the last 48 hours was 60; the lowest was 59. Entities peaked at 1,669, including buildings, deployables and all other world objects. Memory usage reached 2,395 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Location of Test Server 123: where?
No region is published by Test Server 123. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 72.61.181.165:28015.
06How reliable is Test Server 123, and is it online?
Live status: Test Server 123 is up. Reported uptime puts the last restart at roughly 1 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on Test Server 123?
The server browser reads these tags from Test Server 123: gmvanilla (Game mode): The mode is vanilla survival; mp24 (Max players): The server holds 24; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^p (PvE): You won't fight other players - the world is what kills you; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Test Server 123 appear?
These Rust Server Now lists include Test Server 123: Modded Rust servers and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09Test Server 123 wipes on what schedule?
Too few wipes are recorded for Test Server 123 to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 8 days 14 hours.
10On wipe day, what changes for Test Server 123?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
11What map is running on Test Server 123?
For Test Server 123, the map is procedural at size 1,000 with seed 20260829, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. You will see the map name as: Custom Map.
12Which rules apply on Test Server 123, and what settings?
The name Test Server 123 does not state a gather rate. The game's default group limit of 8 players applies. This server runs pve, no combat between players. Modded is its browser category: plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is on.
13To join Test Server 123, what must you do?
To connect, open Rust, press F1, and enter client.connect 72.61.181.165:28015. You can also click Launch Rust here to open the game via Steam and join.
