- Players now
- 1/2 50% full
- 7-day average
- 1 peak 1
- Rank
- #13,869 ▼ 603 this week
- Wiped
- 7d 1h ago · 3 Oct, 07:17 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 2 on average | 50 | |
|---|---|---|
| Standing#13,869 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 603 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 72.56.14.104:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 07:17 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2634,gmrust,cs166655,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp2 | Max players The server holds 2. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166655 | Build This server runs build 166655. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 467 on averageUnranked467/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 465 on averageUnranked229/300
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 446 on averageUnranked314/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked309/350
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 373 on averageUnranked281/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 331 on averageUnranked248/275
Briefing
quick answers, from the figures on this page01Ranking of My Staging Test among Rust servers: what is it?
In the top 61% of all ranked servers, My Staging Test holds #13,869 for player hours over the last seven days.
02How many players are on My Staging Test right now?
Offline: My Staging Test last responded 7 days ago. Its seven-day average is 1 players; the peak is 1.
03The Rust version for My Staging Test: what is it?
Version for My Staging Test: Rust network protocol 2634 and build 166655 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Location of My Staging Test: where?
For My Staging Test, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 72.56.14.104:28015 is its address.
05Current online status and reliability of My Staging Test: what is the data?
Currently offline: My Staging Test; last seen 7 days ago. 0 of 144 hours up in the last 6 full days; that is 0%. Its first appearance in Rust Server Now data was on 3 October 2026.
06What is the meaning of each tag on My Staging Test?
gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): The server holds 2; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166655 (Build): This server runs build 166655; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set: that is the tag set My Staging Test publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does My Staging Test show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry My Staging Test are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does My Staging Test wipe?
The record for My Staging Test holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 1 hours.
09What map is running on My Staging Test?
Procedural map: My Staging Test uses one generated by the game.
10Which rules apply on My Staging Test, and what settings?
The name My Staging Test does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
11To join My Staging Test, what must you do?
To connect, open Rust, press F1, and enter client.connect 72.56.14.104:28015. You can also click Launch Rust here to open the game via Steam and join.