Rust Server Now
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Offlinechecked 2d ago · scouted since 24 Sep 2026

FunPvE Test

Modded oxide
Join server
Evaluation 35 Bronze #7,367 on player hours
Players now
0/50
0% full
7-day average
0
peak 1
Rank
#7,367
▼ 2261 this week
Wiped
5d 19h
ago · 4 Oct, 07:04 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population1Standing68Uptime–Performance–Wipe hold–Momentum35
Population0 of 50 on average 1
Standing#7,367 on player hours 68
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 2,261 places this week 35

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

5 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.3 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
4 Oct Sun 07:04 1 running
3 Oct Sat 04:20 1 1.1 days
2 Oct Fri 17:48 1 0.4 days
30 Sep Wed 19:08 1 1.9 days
29 Sep Tue 06:14 1 1.5 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 29 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Sep27 Sep30 Sep4 Oct7 Oct10 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of FunPvE Test
Map
Procedural Map
Size
4500
Seed
1586544950
Open on RustMaps
Address
72.231.198.107:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 07:04 UTC
Hostname
–
First seen
24 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp50Max players Capacity: 50.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of FunPvE Test among Rust servers: what is it?

The rank for FunPvE Test is #7,367 on seven-day player hours, in the top 32% of ranked servers.

02What is the player count on FunPvE Test?

FunPvE Test was last seen 2 days 19 hours ago and is offline at this moment. Its seven-day average is 0 players; the peak is 1.

Server Info
03What Rust version is FunPvE Test on?

The Rust build on FunPvE Test is network protocol 2634 and build 166652, on Windows. Steam updates your game so your protocol matches; that is required to join.

04Location of FunPvE Test: where?

For FunPvE Test, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 72.231.198.107:28015 is its address.

05Uptime and current status of FunPvE Test: what are they?

Currently offline: FunPvE Test; last seen 2 days 19 hours ago. 39 of 168 hours up in the last 7 full days; that is 23%. 24 September 2026 is when Rust Server Now first saw it.

Tags & Lists
06How should you read the tags on FunPvE Test?

gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set FunPvE Test publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does FunPvE Test appear?

The Rust Server Now lists that carry FunPvE Test are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
08FunPvE Test wipes on what schedule?

No next wipe can be predicted: FunPvE Test wipes at irregular times. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 5 days 19 hours old.

09What does FunPvE Test look like on wipe day?

On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.

Rules & Settings
10Map selection on FunPvE Test: what is it?

A procedural map of size 4,500 with seed 1586544950, generated by the game, is in use on FunPvE Test. Size and seed together determine the map, which can be viewed on RustMaps from this page.

11Which rules apply on FunPvE Test, and what settings?

The name FunPvE Test does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.

How to join
12What is the process to join FunPvE Test?

Press F1 in Rust and enter client.connect 72.231.198.107:28015, or click Launch Rust here to open Rust via Steam and join.