- Players now
- 0/500 0% full
- 7-day average
- 0 peak –
- Rank
- #15,959 top 70%
- Wiped
- 2d 2h ago · 7 Oct, 19:43 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 500 on average | 0 | |
|---|---|---|
| Standing#15,959 on player hours | 30 | |
| Uptime46 of the last 48 hours | 96 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 72.220.248.27:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 19:43 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2634,gmrust,cs167058,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp500 | Max players Slot count: 500. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167058 | Build Game build: 167058. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 479 on averageUnranked461/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 473 on averageUnranked473/550
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on averageUnranked418/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked398/400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 384 on averageUnranked302/390
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 337 on averageUnranked373/500
Briefing
quick answers, from the figures on this page01What is the rank position of my_pve?
In the top 70% of all ranked servers, my_pve holds #15,959 for player hours over the last seven days.
02How many players are on my_pve right now?
Right now, 0 players occupy the 500 slots on my_pve. The average population for the last seven days is 0.
03The Rust version for my_pve: what is it?
Rust network protocol 2634 and build 167058 on Linux is what my_pve runs. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find my_pve physically?
There is no region published by my_pve. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 72.220.248.27:28015 is its address.
05Uptime and current status of my_pve: what are they?
my_pve reports online at this moment. 100% uptime over the last 1 full day: 24 of 24 hours online. Its first appearance in Rust Server Now data was on 7 October 2026.
06What is the meaning of each tag on my_pve?
The server browser reads these tags from my_pve: gmrust (Game mode): Standard Rust survival is the game mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does my_pve appear?
my_pve appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08On what timetable does my_pve wipe?
The record for my_pve holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 2 days 2 hours old.
09Map selection on my_pve: what is it?
Procedural map: my_pve uses one generated by the game.
10Which rules apply on my_pve, and what settings?
No gather rate appears in the name my_pve. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11To join my_pve, what must you do?
In Rust, press F1 and run client.connect 72.220.248.27:28015; or use Launch Rust on this page to connect through Steam.