- Players now
- 0/100 0% full
- 7-day average
- 0 peak 1
- Rank
- #12,021 ▼ 461 this week
- Wiped
- 8d 13h ago · 1 Oct, 18:19 UTC
- Next wipe
- 26d 11h Thu 5 Nov, 19:00 UTC
- Team limit
- 100 max monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#12,021 on player hours | 47 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance99 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 461 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:19 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 72.208.115.154:20015
- Region
- –
- Max players
- 100
- Group limit
- 100 max
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:19 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^m,gmrust,cs166494,ts100,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Slot count: 100. | |
ts100 | Group limit Teams cap at 100. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166494 | Build Build 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 149 on averageUnranked35/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 120 on averageUnranked34/1000
- 3STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 104 on averageUnranked14/300
- 4666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 93 on averageUnranked8/750
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 91 on averageUnranked11/700
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 90 on averageUnranked8/700
Briefing
quick answers, from the figures on this page01Where does Hell Yeah PVE+ sit in the rankings?
In the top 53% of all ranked servers, Hell Yeah PVE+ holds #12,021 for player hours over the last seven days.
02What is the player count on Hell Yeah PVE+?
0 of 100 slots are filled on Hell Yeah PVE+ at this moment. Averaging 0 players over seven days, it peaked at 1. Between the last 48 hours, 02:00 UTC saw the highest average: 0 players.
03What Rust version is Hell Yeah PVE+ on?
Version for Hell Yeah PVE+: Rust network protocol 2634 and build 166494 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on Hell Yeah PVE+ good?
For the last 48 hours, average server fps was 99, with a minimum of 74. Entities peaked at 119,184, including buildings, deployables and all other world objects. Memory usage reached 5,831 MB at its highest. Low fps plus a growing entity count equals lag for players.
05What is the host location for Hell Yeah PVE+?
No region is published by Hell Yeah PVE+. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 72.208.115.154:20015.
06Uptime and current status of Hell Yeah PVE+: what are they?
Hell Yeah PVE+ reports online at this moment. Reported uptime puts the last restart at roughly 27 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on Hell Yeah PVE+?
gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Slot count: 100; ts100 (Group limit): Teams cap at 100; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Hell Yeah PVE+ publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Hell Yeah PVE+ appear?
These Rust Server Now lists include Hell Yeah PVE+: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does Hell Yeah PVE+ wipe?
The only wipe for Hell Yeah PVE+ is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. It has been running its current world for 8 days 13 hours. A monthly wipe schedule is published in its tags.
10What does Hell Yeah PVE+ look like on wipe day?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.
11What map is running on Hell Yeah PVE+?
The map on Hell Yeah PVE+ is procedural, size 4,500 with seed 696969, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of Hell Yeah PVE+: what are they?
You will not find a gather rate in the name Hell Yeah PVE+. 100 players is the cap for a group. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
13Joining Hell Yeah PVE+: what are the steps?
Press F1 in Rust and enter client.connect 72.208.115.154:20015, or click Launch Rust here to open Rust via Steam and join.
