Rust Server Now
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Offlinechecked 7d ago · scouted since 3 Oct 2026

Private PvE

Modded carbon
Join server
Evaluation 27 Bronze #15,962 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,962
▲ 277 this week
Wiped
7d 5h
ago · 3 Oct, 02:30 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime–Performance–Wipe hold–Momentum51
Population0 of 10 on average 0
Standing#15,962 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 277 places this week 51

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
3 Oct Sat 02:30 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
71.80.153.15:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 02:30 UTC
Hostname
–
First seen
3 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Slot count: 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166652Build Build 166652.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon Carbon is the plugin framework in use.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of Private PvE among Rust servers: what is it?

The rank for Private PvE is #15,962 on seven-day player hours, in the top 70% of ranked servers.

02What is the player count on Private PvE?

Private PvE was last seen 7 days 3 hours ago and is offline at this moment. The average population for the last seven days is 0.

Server details
03Version of Rust on Private PvE: which one?

The Rust build on Private PvE is network protocol 2634 and build 166652, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Where can you find Private PvE physically?

No region is published by Private PvE. Rust Server Now does not verify machine locations; it only shows where a server says it is. 71.80.153.15:28015 is its address.

05Uptime and current status of Private PvE: what are they?

Right now Private PvE shows as offline; last seen 7 days 3 hours ago. It was up 0% of the time over the last 6 full days: 0 of 144 hours. Its first appearance in Rust Server Now data was on 3 October 2026.

Tags & Lists
06What is the meaning of each tag on Private PvE?

The server browser reads these tags from Private PvE: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does Private PvE appear?

Private PvE appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08On what timetable does Private PvE wipe?

Too few wipes are recorded for Private PvE to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 7 days 5 hours have passed since its current world began.

09What happens on wipe day for Private PvE?

1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in.

Rules & Settings
10Map selection on Private PvE: what is it?

A procedural map, generated by the game, is in use on Private PvE.

11The rules and settings of Private PvE: what are they?

The name Private PvE does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

How to join
12What is the process to join Private PvE?

Press F1 in Rust and enter client.connect 71.80.153.15:28015, or click Launch Rust here to open Rust via Steam and join.