Rust Server Now
57,793 playing Find a server
Offlinechecked 6h ago · scouted since 6 Oct 2026

Development Server

Modded oxide
Join server
Evaluation 30 Bronze #8,517 on player hours
Players now
1/10
10% full
7-day average
1
peak 1
Rank
#8,517
top 37%
Wiped
3d 6h
ago · 6 Oct, 23:26 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population9Standing63Uptime19Performance–Wipe hold–Momentum–
Population1 of 10 on average 9
Standing#8,517 on player hours 63
Uptime9 of the last 48 hours 19
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75121:0023:0000:0020:0021:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct10 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
70.50.162.81:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
6 Oct 2026, 23:26 UTC
Hostname
–
First seen
6 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Capacity: 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Development Server among Rust servers: what is it?

The rank for Development Server is #8,517 on seven-day player hours, in the top 37% of ranked servers.

02What is the player count on Development Server?

Development Server was last seen 6 hours ago and is offline at this moment. Its seven-day average is 1 players; the peak is 1. The 48-hour peak time is 22:00 UTC, when it averaged 1 players.

Server details
03Version of Rust on Development Server: which one?

Version for Development Server: Rust network protocol 2634 and build 166652 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find Development Server physically?

There is no region published by Development Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 70.50.162.81:28015.

05How reliable is Development Server, and is it online?

Live status: Development Server is down; last seen 6 hours ago. 10 of 72 hours up in the last 3 full days; that is 14%. 6 October 2026 is when Rust Server Now first saw it.

Tags & Lists
06The tags on Development Server: what do they mean?

For the in-game browser, Development Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07Where does Development Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include Development Server: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
08On what timetable does Development Server wipe?

Too few wipes are recorded for Development Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 3 days 6 hours old.

Settings & Rules
09The map for Development Server: which one?

A procedural map, generated by the game, is in use on Development Server.

10The rules and settings of Development Server: what are they?

You will not find a gather rate in the name Development Server. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.

Join Info
11Joining Development Server: what are the steps?

To connect, open Rust, press F1, and enter client.connect 70.50.162.81:28015. You can also click Launch Rust here to open the game via Steam and join.