- Players now
- 0/2 0% full
- 7-day average
- 0 peak –
- Rank
- #15,485 not ranked yet
- Wiped
- 22d 22h ago · 17 Sep, 02:49 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,485 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 70.34.213.45:28015
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 17 Sep 2026, 02:49 UTC
- Hostname
- –
- First seen
- 17 Sep 2026
Server tags
what each tag it publishes means ·mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp2 | Max players Capacity: 2. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs163794 | Build This server runs build 163794. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked271/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked230/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 454 on averageUnranked261/275
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked454/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 380 on averageUnranked149/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked206/300
Briefing
quick answers, from the figures on this page01What is the rank position of Local Unity 6 Test?
In the top – of all ranked servers, Local Unity 6 Test holds #15,485 for player hours over the last seven days.
02How many players are on Local Unity 6 Test right now?
Offline: Local Unity 6 Test last responded 22 days 18 hours ago.
03What Rust version is Local Unity 6 Test on?
Rust network protocol 2633 and build 163794 on Windows is what Local Unity 6 Test runs. Steam updates your game so your protocol matches; that is required to join.
04Location of Local Unity 6 Test: where?
For Local Unity 6 Test, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 70.34.213.45:28015.
05How reliable is Local Unity 6 Test, and is it online?
Currently offline: Local Unity 6 Test; last seen 22 days 18 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 17 September 2026.
06The tags on Local Unity 6 Test: what do they mean?
The server browser reads these tags from Local Unity 6 Test: gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): Capacity: 2; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Local Unity 6 Test appear?
Local Unity 6 Test appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08Local Unity 6 Test wipes on what schedule?
Local Unity 6 Test does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 22 days 22 hours.
09Map selection on Local Unity 6 Test: what is it?
A procedural map, generated by the game, is in use on Local Unity 6 Test.
10Which rules apply on Local Unity 6 Test, and what settings?
The name Local Unity 6 Test does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is not active.
11Joining Local Unity 6 Test: what are the steps?
To connect, open Rust, press F1, and enter client.connect 70.34.213.45:28015. You can also click Launch Rust here to open the game via Steam and join.