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Onlinechecked 7m ago · scouted since 13 Sep 2026

4SG 1-Grid Madness 10X

Modded NA 10x oxide
Join server Website
Evaluation 56 Bronze #14,854 on player hours
Players now
0/50
0% full
7-day average
0
peak 2
Rank
#14,854
▼ 712 this week
Wiped
9d 17h
ago · 1 Oct, 18:30 UTC
Next wipe
4d 6h
Thu 15 Oct, 18:30 UTC
Team limit
8
weekly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing34Uptime96Performance100Wipe hold–Momentum48
Population0 of 50 on average 0
Standing#14,854 on player hours 34
Uptime46 of the last 48 hours 96
Performance238 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumdown 712 places this week 48

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.511.5213:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Wipe record

1 on record
Next wipe
Thursday 15 October18:30 UTC · in 4d 6h

Its weekly schedule tag · low confidence

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 18:30 1 running

Performance

010020030040013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 66% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Intel

Map of 4SG 1-Grid Madness 10X
Map
Custom Map
Size
2500
Seed
1337
Address
70.173.255.80:25010
Region
NA
Max players
50
Group limit
8, the default
Wipe schedule
weekly
Last wipe
1 Oct 2026, 18:30 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
Welcome to 4SG - For Social Gaming Rust 1-Grid Madness 10X! - **Please Note: We are still in the early development phases so reboots, wipes and more should be expected as we get closer to production ready! - **Join Discord today for more servers and meet the community! - **https://discord.gg/4SG

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167058,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp50Max players Capacity: 50.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Your game must run protocol 2634.
cs167058Build Build 167058.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Wipe schedule^wWeekly Wipes weekly.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded category: plugins or changed settings apply.
RegionNANorth America The browser files it under North America.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of 4SG 1-Grid Madness 10X?

The seven-day player-hour rank for 4SG 1-Grid Madness 10X is #14,854, top 66% of all ranked servers and #1,497 in North America.

02How many players are on 4SG 1-Grid Madness 10X right now?

Right now, 0 players occupy the 50 slots on 4SG 1-Grid Madness 10X. The seven-day average is 0 players, with a peak of 2. Its busiest point in the last 48 hours was 17:00 UTC, averaging 0 players.

Server details
03What Rust version is 4SG 1-Grid Madness 10X on?

The Rust build on 4SG 1-Grid Madness 10X is network protocol 2634 and build 167058, on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04Is the performance on 4SG 1-Grid Madness 10X good?

For the last 48 hours, average server fps was 238, with a minimum of 233. 49,202 entities at peak, counting buildings and deployables. The maximum memory used was 2,728 MB. Players feel lag when fps drops and entities climb.

05Where can you find 4SG 1-Grid Madness 10X physically?

4SG 1-Grid Madness 10X declares North America as its location via the NA tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 70.173.255.80:25010.

06Uptime and current status of 4SG 1-Grid Madness 10X: what are they?

4SG 1-Grid Madness 10X reports online at this moment. The last restart happened around 2 days 16 hours ago, according to uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. Its first appearance in Rust Server Now data was on 13 September 2026.

Server Tags
07How should you read the tags on 4SG 1-Grid Madness 10X?

For the in-game browser, 4SG 1-Grid Madness 10X declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167058 (Build): Build 167058; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^w (Weekly): Wipes weekly; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): The browser files it under North America. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does 4SG 1-Grid Madness 10X show up in Rust Server Now lists and filters?

These Rust Server Now lists include 4SG 1-Grid Madness 10X: Best 10x Rust servers, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.

Wipe Info
09On what timetable does 4SG 1-Grid Madness 10X wipe?

Its tag drives the prediction because too few of 4SG 1-Grid Madness 10X's wipes are recorded to confirm the schedule. Expect the next wipe on Thursday 15 October at 18:30 UTC. 9 days 17 hours have passed since its current world began. A weekly wipe schedule is published in its tags.

10What happens on wipe day for 4SG 1-Grid Madness 10X?

The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 36 hours in.

Settings & Rules
11Map selection on 4SG 1-Grid Madness 10X: what is it?

For 4SG 1-Grid Madness 10X, the map is procedural at size 2,500 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. The name of the map is: Custom Map.

12The rules and settings of 4SG 1-Grid Madness 10X: what are they?

Its name carries a 10x gather rate for 4SG 1-Grid Madness 10X. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Joining Steps
13To join 4SG 1-Grid Madness 10X, what must you do?

In Rust, press F1 and run client.connect 70.173.255.80:25010; or use Launch Rust on this page to connect through Steam. You can find its website at https://discord.com/invite/4sg.