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Offlinechecked 1d ago · scouted since 8 Oct 2026

Local Rust Server [No EAC]

Modded oxide
Join server
Evaluation 15 Bronze #13,438 on player hours
Players now
0/50
0% full
7-day average
1
peak 1
Rank
#13,438
top 59%
Wiped
7d 22h
ago · 2 Oct, 03:09 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population1Standing41Uptime4Performance–Wipe hold–Momentum–
Population1 of 50 on average 1
Standing#13,438 on player hours 41
Uptime2 of the last 48 hours 4
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75122:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
70.136.187.33:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 03:09 UTC
Hostname
–
First seen
8 Oct 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp50Max players Capacity: 50.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Protocol 2634: match it to join.
cs166494Build Build 166494.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Where does Local Rust Server [No EAC] sit in the rankings?

In the top 59% of all ranked servers, Local Rust Server [No EAC] holds #13,438 for player hours over the last seven days.

02What is the player count on Local Rust Server [No EAC]?

Right now Local Rust Server [No EAC] is not online; its last appearance was 25 hours ago. Its seven-day average is 1 players; the peak is 1. Between the last 48 hours, 23:00 UTC saw the highest average: 1 players.

Server details
03What Rust version is Local Rust Server [No EAC] on?

Rust network protocol 2634 and build 166494 on Windows is what Local Rust Server [No EAC] runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find Local Rust Server [No EAC] physically?

No region is published by Local Rust Server [No EAC]. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 70.136.187.33:28015.

05Current online status and reliability of Local Rust Server [No EAC]: what is the data?

Right now Local Rust Server [No EAC] shows as offline; last seen 25 hours ago. 0% uptime over the last 1 full day: 0 of 24 hours online. Its first appearance in Rust Server Now data was on 8 October 2026.

Lists & Tags
06How should you read the tags on Local Rust Server [No EAC]?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set Local Rust Server [No EAC] publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does Local Rust Server [No EAC] show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry Local Rust Server [No EAC] are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08Local Rust Server [No EAC] wipes on what schedule?

Local Rust Server [No EAC] does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 7 days 22 hours.

Settings & Rules
09The map for Local Rust Server [No EAC]: which one?

A procedural map, generated by the game, is in use on Local Rust Server [No EAC].

10Which rules apply on Local Rust Server [No EAC], and what settings?

No gather rate appears in the name Local Rust Server [No EAC]. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is off.

Join Info
11What is the process to join Local Rust Server [No EAC]?

To connect, open Rust, press F1, and enter client.connect 70.136.187.33:28015. You can also click Launch Rust here to open the game via Steam and join.