Rust Server Now
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Offlinechecked 10h ago · scouted since 21 Sep 2026

Local Dev Server

Community
Join server
Evaluation 38 Bronze #6,209 on player hours
Players now
0/10
0% full
7-day average
1
peak 1
Rank
#6,209
▲ 524 this week
Wiped
7d 7h
ago · 2 Oct, 18:17 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population9Standing73Uptime15Performance–Wipe hold–Momentum54
Population1 of 10 on average 9
Standing#6,209 on player hours 73
Uptime7 of the last 48 hours 15
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 524 places this week 54

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75113:0014:0015:0021:0014:0015:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 18:12 1 running

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep29 Sep2 Oct6 Oct10 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
69.250.66.224:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 18:17 UTC
Hostname
–
First seen
21 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players The server holds 10.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Your game must run protocol 2634.
cs166655Build This server runs build 166655.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Where does Local Dev Server sit in the rankings?

In the top 27% of all ranked servers, Local Dev Server holds #6,209 for player hours over the last seven days.

02Current population on Local Dev Server: how busy is it?

Right now Local Dev Server is not online; its last appearance was 10 hours ago. Averaging 1 players over seven days, it peaked at 1. The 48-hour peak time is 13:00 UTC, when it averaged 1 players.

Server details
03Version of Rust on Local Dev Server: which one?

Rust network protocol 2634 and build 166655 on Windows is what Local Dev Server runs. Steam updates your game so your protocol matches; that is required to join.

04Location of Local Dev Server: where?

For Local Dev Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 69.250.66.224:28015.

05Uptime and current status of Local Dev Server: what are they?

Live status: Local Dev Server is down; last seen 10 hours ago. Over the last 7 full days, 32 of 168 hours were online, or 19%. 21 September 2026 is when Rust Server Now first saw it.

Lists & Tags
06The tags on Local Dev Server: what do they mean?

For the in-game browser, Local Dev Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166655 (Build): This server runs build 166655; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does Local Dev Server appear?

These Rust Server Now lists include Local Dev Server: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
08Local Dev Server wipes on what schedule?

Too few wipes are recorded for Local Dev Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 7 days 7 hours have passed since its current world began.

09What happens on wipe day for Local Dev Server?

On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.

Settings & Rules
10What map is running on Local Dev Server?

Procedural map: Local Dev Server uses one generated by the game.

11The rules and settings of Local Dev Server: what are they?

The name Local Dev Server does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is not active.

Join Info
12To join Local Dev Server, what must you do?

In Rust, press F1 and run client.connect 69.250.66.224:28015; or use Launch Rust on this page to connect through Steam.