- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #15,998 ▲ 899 this week
- Wiped
- 31d 4h ago · 9 Sep, 07:24 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#15,998 on player hours | 30 | |
| Uptime16 of the last 48 hours | 33 | |
| Performance196 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 899 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 68.93.5.80:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Sep 2026, 07:24 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build Build 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 464 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 457 on averageUnranked548/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 434 on averageUnranked520/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked241/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 366 on averageUnranked355/420
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 327 on averageUnranked419/450
Briefing
quick answers, from the figures on this page01Ranking of We Be Jammin among Rust servers: what is it?
In the top 70% of all ranked servers, We Be Jammin holds #15,998 for player hours over the last seven days.
02Current population on We Be Jammin: how busy is it?
We Be Jammin was last seen 32 hours ago and is offline at this moment. It has averaged 0 players across the last seven days.
03The Rust version for We Be Jammin: what is it?
Version for We Be Jammin: Rust network protocol 2633 and build 165217 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of We Be Jammin: is it smooth?
For the last 48 hours, average server fps was 196, with a minimum of 157. Entities reached 110,184 - buildings, deployables and the rest. Memory usage reached 5,503 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Where can you find We Be Jammin physically?
For We Be Jammin, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 68.93.5.80:28015 is its address.
06Current online status and reliability of We Be Jammin: what is the data?
Right now We Be Jammin shows as offline; last seen 32 hours ago. About 10 days 17 hours ago was its last restart, based on reported uptime. 148 of 168 hours up in the last 7 full days; that is 88%. 13 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on We Be Jammin?
The server browser reads these tags from We Be Jammin: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does We Be Jammin appear?
We Be Jammin appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
09We Be Jammin wipes on what schedule?
The record for We Be Jammin holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 31 days 4 hours old.
10The map for We Be Jammin: which one?
A procedural map of size 4,500 with seed 1604877532, generated by the game, is in use on We Be Jammin. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11Which rules apply on We Be Jammin, and what settings?
No gather rate appears in the name We Be Jammin. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
12To join We Be Jammin, what must you do?
In Rust, press F1 and run client.connect 68.93.5.80:28015; or use Launch Rust on this page to connect through Steam.
