- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,484 not ranked yet
- Wiped
- 23d 7h ago · 17 Sep, 13:59 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,484 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 68.33.203.40:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 17 Sep 2026, 13:59 UTC
- Hostname
- –
- First seen
- 17 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs164530 | Build This server runs build 164530. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 456 on averageUnranked558/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 441 on averageUnranked507/575
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 419 on averageUnranked497/600
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 406 on averageUnranked445/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 347 on averageUnranked355/450
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 321 on averageUnranked421/500
Briefing
quick answers, from the figures on this page01What is the rank position of Cr4SH?
In the top – of all ranked servers, Cr4SH holds #15,484 for player hours over the last seven days.
02What is the player count on Cr4SH?
Offline: Cr4SH last responded 23 days 3 hours ago.
03What Rust version is Cr4SH on?
The Rust build on Cr4SH is network protocol 2633 and build 164530, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of Cr4SH: where?
No region is published by Cr4SH. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 68.33.203.40:28015.
05Current online status and reliability of Cr4SH: what is the data?
Currently offline: Cr4SH; last seen 23 days 3 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 17 September 2026.
06What is the meaning of each tag on Cr4SH?
For the in-game browser, Cr4SH declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Cr4SH show up in Rust Server Now lists and filters?
Cr4SH appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Cr4SH wipe?
The record for Cr4SH holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 23 days 7 hours have passed since its current world began.
09The map for Cr4SH: which one?
Procedural map: Cr4SH uses one generated by the game.
10The rules and settings of Cr4SH: what are they?
The name Cr4SH does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
11What is the process to join Cr4SH?
In Rust, press F1 and run client.connect 68.33.203.40:28015; or use Launch Rust on this page to connect through Steam.