- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #12,571 top 55%
- World resets
- 6× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 1 | |
|---|---|---|
| Standing#12,571 on player hours | 45 | |
| Uptime16 of the last 48 hours | 33 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Reset record
6 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 10 Oct | Sat 14:24 | 1 before | – |
| 10 Oct | Sat 01:15 | 0 before | – |
| 10 Oct | Sat 01:09 | 1 before | – |
| 10 Oct | Sat 01:01 | 1 before | – |
| 10 Oct | Sat 00:54 | 0 before | – |
| 10 Oct | Sat 00:44 | 0 before | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 68.106.240.11:28017
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked59/100
- 2EU Hub 01EU · groups of 1000+ · 6 on averageUnranked1/3300
- 3RustServer_11418groups of 8+ · 2 on averageUnranked2/50
- 4My Untitled Rust Servergroups of 8+ · 2 on averageUnranked1/50
- 5Gridicated 1 Grid Servergroups of 8+ · 2 on averageUnranked0/50
- 6QbanSMPgroups of 8+ · 1 on averageUnranked3/40
Briefing
quick answers, from the figures on this page01What is the rank position of Bell?
In the top 55% of all ranked servers, Bell holds #12,571 for player hours over the last seven days.
02How many players are on Bell right now?
0 of 10 slots are filled on Bell at this moment. Averaging 0 players over seven days, it peaked at 1. The 48-hour peak time is 20:00 UTC, when it averaged 1 players.
03What Rust version is Bell on?
The Rust build on Bell is network protocol 2634 and build 167398, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for Bell?
For Bell, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 68.106.240.11:28017.
05Uptime and current status of Bell: what are they?
Bell reports online at this moment. 54% uptime over the last 1 full day: 13 of 24 hours online. 9 October 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on Bell?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Bell publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Bell show up in Rust Server Now lists and filters?
Bell appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
08Bell wipes on what schedule?
No wipe schedule: Bell builds a fresh world every few hours, and those resets do not count as wipes.
09The map for Bell: which one?
A procedural map, generated by the game, is in use on Bell.
10The rules and settings of Bell: what are they?
No gather rate appears in the name Bell. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.
11To join Bell, what must you do?
To connect, open Rust, press F1, and enter client.connect 68.106.240.11:28017. You can also click Launch Rust here to open the game via Steam and join.