- Players now
- 0/50 0% full
- 7-day average
- 1 peak 5
- Rank
- #4,360 ▼ 387 this week
- Wiped
- 9d 8h ago · 1 Oct, 18:37 UTC
- Next wipe
- 25d 16h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 50 on average | 1 | |
|---|---|---|
| Standing#4,360 on player hours | 81 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance128 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 387 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 5 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 6 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:37 | 6 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 19% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 68.104.25.247:28015
- Region
- NA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:37 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Region | NA | North America The browser files it under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 63 on averageUnranked69/200
- 2ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 52 on averageUnranked68/200
- 3Stillwater Shores PVE | PVPNA · groups of 8+ · monthly · 25 on averageUnranked41/100
- 4MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 24 on averageUnranked17/50
- 5Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 21 on averageUnranked38/100
- 6[US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 17 on averageUnranked25/150
Briefing
quick answers, from the figures on this page01Ranking of Old and Rusty, But Whole among Rust servers: what is it?
The seven-day player-hour rank for Old and Rusty, But Whole is #4,360, top 19% of all ranked servers and #788 in North America.
02How many players are on Old and Rusty, But Whole right now?
The current population on Old and Rusty, But Whole is 0, against 50 slots. Averaging 1 players over seven days, it peaked at 5. Its busiest point in the last 48 hours was 05:00 UTC, averaging 5 players.
03The Rust version for Old and Rusty, But Whole: what is it?
Rust network protocol 2634 and build 167398 on Windows is what Old and Rusty, But Whole runs. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on Old and Rusty, But Whole good?
For the last 48 hours, average server fps was 128, with a minimum of 28. Entities peaked at 138,184, including buildings, deployables and all other world objects. Peak memory: 3,741 MB. Players feel lag when fps drops and entities climb.
05What is the host location for Old and Rusty, But Whole?
Old and Rusty, But Whole declares North America as its location via the NA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 68.104.25.247:28015.
06Current online status and reliability of Old and Rusty, But Whole: what is the data?
Live status: Old and Rusty, But Whole is up. Reported uptime puts the last restart at roughly 17 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on Old and Rusty, But Whole?
For the in-game browser, Old and Rusty, But Whole declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the world is the threat; NA (North America): The browser files it under North America. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Old and Rusty, But Whole appear?
These Rust Server Now lists include Old and Rusty, But Whole: Rust community servers, live, Rust PvE servers, ranked by population and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does Old and Rusty, But Whole wipe?
Once a month, Old and Rusty, But Whole wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 9 days 8 hours have passed since its current world began. Its tags advertise a monthly wipe schedule.
10What happens on wipe day for Old and Rusty, But Whole?
On average, 6 players was the busiest its recent wipes got. 35 hours after the latest wipe, the crowd peaked.
11Map selection on Old and Rusty, But Whole: what is it?
For Old and Rusty, But Whole, the map is procedural at size 5,000 with seed 716877454, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on Old and Rusty, But Whole, and what settings?
No gather rate appears in the name Old and Rusty, But Whole. 8 players per group is the default and the limit here. pve is the game mode, no player-versus-player combat. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
13What is the process to join Old and Rusty, But Whole?
To connect, open Rust, press F1, and enter client.connect 68.104.25.247:28015. You can also click Launch Rust here to open the game via Steam and join.
