Rust Server Now
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Offlinechecked 2d ago · scouted since 22 Sep 2026

Test Server

Modded oxide
Join server
Evaluation 15 Bronze #15,958 on player hours
Players now
0/200
0% full
7-day average
0
peak –
Rank
#15,958
▼ 6264 this week
Wiped
2d 4h
ago · 7 Oct, 22:17 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime–Performance–Wipe hold0Momentum30
Population0 of 200 on average 0
Standing#15,958 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe hold0% of wipes kept half their crowd 0
Momentumdown 6,264 places this week 30

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

5 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.3 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Wed 7 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
7 Oct Wed 22:17 0 running
29 Sep Tue 22:20 2 8 days
28 Sep Mon 12:20 1 1.4 days
25 Sep Fri 09:34 0 3.1 days
24 Sep Thu 11:12 0 0.9 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep29 Sep3 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
68.103.106.192:28015
Region
–
Max players
200
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 22:17 UTC
Hostname
–
First seen
22 Sep 2026

Server tags

what each tag it publishes means · mp200,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp200Max players Capacity: 200.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs167058Build Game build: 167058.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of Test Server among Rust servers: what is it?

The rank for Test Server is #15,958 on seven-day player hours, in the top 70% of ranked servers.

02How many players are on Test Server right now?

Test Server was last seen 2 days 3 hours ago and is offline at this moment. 0 players is the seven-day average.

Server details
03The Rust version for Test Server: what is it?

Version for Test Server: Rust network protocol 2634 and build 167058 on Windows. Steam updates your game so your protocol matches; that is required to join.

04Where can you find Test Server physically?

For Test Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 68.103.106.192:28015.

05Current online status and reliability of Test Server: what is the data?

Live status: Test Server is down; last seen 2 days 3 hours ago. Over the last 7 full days, 2 of 168 hours were online, or 1%. First seen by Rust Server Now on 22 September 2026.

Tags & Lists
06What is the meaning of each tag on Test Server?

For the in-game browser, Test Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp200 (Max players): Capacity: 200; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does Test Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Schedule
08Test Server wipes on what schedule?

No next wipe can be predicted: Test Server wipes at irregular times. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 2 days 4 hours have passed since its current world began.

09What does Test Server look like on wipe day?

The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.

Rules & Settings
10The map for Test Server: which one?

Procedural map: Test Server uses one generated by the game.

11The rules and settings of Test Server: what are they?

No gather rate appears in the name Test Server. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Join Info
12Joining Test Server: what are the steps?

To connect, open Rust, press F1, and enter client.connect 68.103.106.192:28015. You can also click Launch Rust here to open the game via Steam and join.