- Players now
- 0/50 0% full
- 7-day average
- 1 peak 5
- Rank
- #4,044 top 18%
- World resets
- 7× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 50 on average | 2 | |
|---|---|---|
| Standing#4,044 on player hours | 82 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance64 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Reset record
7 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 6 Oct | Tue 21:29 | 1 before | – |
| 6 Oct | Tue 21:05 | 1 before | – |
| 6 Oct | Tue 20:46 | 0 before | – |
| 6 Oct | Tue 15:23 | 0 before | – |
| 6 Oct | Tue 15:09 | 0 before | – |
| 6 Oct | Tue 14:25 | 1 before | – |
| 6 Oct | Tue 13:09 | 0 before | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 6 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 67.210.97.252:27044
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked51/100
- 2La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked0/100
- 3My Untitled Rust Servergroups of 8+ · 2 on averageUnranked4/50
- 4RustServer_11418groups of 8+ · 2 on averageUnranked3/50
- 5RatAttacK: No Honorgroups of 8+ · 2 on averageUnranked0/50
- 6QbanSMPgroups of 8+ · 2 on averageUnranked0/40
Briefing
quick answers, from the figures on this page01Ranking of Ironwood Refuge PVE among Rust servers: what is it?
The rank for Ironwood Refuge PVE is #4,044 on seven-day player hours, in the top 18% of ranked servers.
02Current population on Ironwood Refuge PVE: how busy is it?
Right now, 0 players occupy the 50 slots on Ironwood Refuge PVE. Averaging 1 players over seven days, it peaked at 5. The 48-hour peak time is 02:00 UTC, when it averaged 4 players.
03The Rust version for Ironwood Refuge PVE: what is it?
Version for Ironwood Refuge PVE: Rust network protocol 2634 and build 167398 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on Ironwood Refuge PVE good?
Average server fps for the last 48 hours was 64; the lowest was 39. 109,847 entities at peak, counting buildings and deployables. The maximum memory used was 3,717 MB. Low fps plus a growing entity count equals lag for players.
05Location of Ironwood Refuge PVE: where?
For Ironwood Refuge PVE, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 67.210.97.252:27044.
06Current online status and reliability of Ironwood Refuge PVE: what is the data?
Ironwood Refuge PVE reports online at this moment. The last restart happened around 12 hours ago, according to uptime. 72 of 72 hours up in the last 3 full days; that is 100%. Its first appearance in Rust Server Now data was on 6 October 2026.
07What is the meaning of each tag on Ironwood Refuge PVE?
The server browser reads these tags from Ironwood Refuge PVE: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does Ironwood Refuge PVE appear?
The Rust Server Now lists that carry Ironwood Refuge PVE are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does Ironwood Refuge PVE wipe?
A new world appears on Ironwood Refuge PVE every few hours; with no wipe schedule, none of those resets is recorded as a wipe.
10What map is running on Ironwood Refuge PVE?
A procedural map of size 4,500 with seed 188624991, generated by the game, is in use on Ironwood Refuge PVE. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on Ironwood Refuge PVE, and what settings?
No gather rate appears in the name Ironwood Refuge PVE. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
12What is the process to join Ironwood Refuge PVE?
Press F1 in Rust and enter client.connect 67.210.97.252:27044, or click Launch Rust here to open Rust via Steam and join.
