- Players now
- 1/500 0% full
- 7-day average
- 1 peak 1
- Rank
- #8,694 ▲ 5231 this week
- Wiped
- 8d 4h ago · 2 Oct, 03:22 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 500 on average | 0 | |
|---|---|---|
| Standing#8,694 on player hours | 62 | |
| Uptime1 of the last 48 hours | 2 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 5,231 places this week | 80 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 67.163.204.65:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 03:22 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2634,gmrust,cs167231,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp500 | Max players Capacity: 500. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build Build 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 467 on averageUnranked392/350
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 465 on averageUnranked262/225
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 446 on averageUnranked227/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked344/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 373 on averageUnranked232/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 331 on averageUnranked216/225
Briefing
quick answers, from the figures on this page01What is the rank position of BEEZYLAND?
In the top 38% of all ranked servers, BEEZYLAND holds #8,694 for player hours over the last seven days.
02What is the player count on BEEZYLAND?
BEEZYLAND was last seen 26 hours ago and is offline at this moment. Averaging 1 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 05:00 UTC, averaging 1 players.
03The Rust version for BEEZYLAND: what is it?
The Rust build on BEEZYLAND is network protocol 2634 and build 167231, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of BEEZYLAND: where?
No region is published by BEEZYLAND. Rust Server Now does not verify machine locations; it only shows where a server says it is. 67.163.204.65:28015 is its address.
05How reliable is BEEZYLAND, and is it online?
Right now BEEZYLAND shows as offline; last seen 26 hours ago. Over the last 7 full days, 10 of 168 hours were online, or 6%. Its first appearance in Rust Server Now data was on 2 October 2026.
06The tags on BEEZYLAND: what do they mean?
For the in-game browser, BEEZYLAND declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does BEEZYLAND appear?
The Rust Server Now lists that carry BEEZYLAND are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08BEEZYLAND wipes on what schedule?
BEEZYLAND does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 8 days 4 hours.
09What map is running on BEEZYLAND?
Procedural map: BEEZYLAND uses one generated by the game.
10The rules and settings of BEEZYLAND: what are they?
You will not find a gather rate in the name BEEZYLAND. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join BEEZYLAND?
In Rust, press F1 and run client.connect 67.163.204.65:28015; or use Launch Rust on this page to connect through Steam.