Rust Server Now
63,496 playing Find a server
Onlinechecked 13m ago · scouted since 13 Sep 2026

DYSFUNCTIONAL FAMILY RUST

Modded NA oxide
Join server Website
Evaluation 50 Bronze #7,578 on player hours
Players now
0/20
0% full
7-day average
0
peak 2
Rank
#7,578
▼ 982 this week
Wiped
34d 11h
ago · 6 Sep, 13:48 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing67Uptime98Performance42Wipe hold–Momentum44
Population0 of 20 on average 0
Standing#7,578 on player hours 67
Uptime47 of the last 48 hours 98
Performance25 server fps on average 42
Wipe holdtoo few wipes seen –
Momentumdown 982 places this week 44

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.511.5202:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

01020304002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 33% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Intel

Map of DYSFUNCTIONAL FAMILY RUST
Map
Procedural Map
Size
5000
Seed
754859044
Open on RustMaps
Address
67.146.3.161:28015
Region
NA
Max players
20
Group limit
8, the default
Wipe schedule
–
Last wipe
6 Sep 2026, 13:48 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
Family friendly server PvE no raiding other players wipes when needed -Noob Friendly -10x Drop and Gather -Guarded Crates -No Building Stability -Craftable Recycler -Increased Stack Sizes There is even more come check us out.

Server tags

what each tag it publishes means · mp20,ptrak,$r?,v2634,^k,NA,^p,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp20Max players The server holds 20.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166494Build Build 166494.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Gameplay^kBuild server Base building and design practice.
^pPvE You won't fight other players - the world is what kills you.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.
RegionNANorth America In the server browser it appears under North America.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Where does DYSFUNCTIONAL FAMILY RUST sit in the rankings?

The seven-day player-hour rank for DYSFUNCTIONAL FAMILY RUST is #7,578, top 33% of all ranked servers and #1,171 in North America.

02How many players are on DYSFUNCTIONAL FAMILY RUST right now?

0 of 20 slots are filled on DYSFUNCTIONAL FAMILY RUST at this moment. The seven-day average is 0 players, with a peak of 2. Its busiest point in the last 48 hours was 01:00 UTC, averaging 2 players.

Server details
03Version of Rust on DYSFUNCTIONAL FAMILY RUST: which one?

The Rust build on DYSFUNCTIONAL FAMILY RUST is network protocol 2634 and build 166494, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Is the performance on DYSFUNCTIONAL FAMILY RUST good?

Average server fps for the last 48 hours was 25; the lowest was 15. Entities peaked at 173,070, including buildings, deployables and all other world objects. Peak memory: 5,348 MB. Low fps plus a growing entity count equals lag for players.

05What is the host location for DYSFUNCTIONAL FAMILY RUST?

With a NA tag, DYSFUNCTIONAL FAMILY RUST places itself in North America. Rust Server Now does not verify machine locations; it only shows where a server says it is. 67.146.3.161:28015 is its address.

06Current online status and reliability of DYSFUNCTIONAL FAMILY RUST: what is the data?

Live status: DYSFUNCTIONAL FAMILY RUST is up. About 11 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 13 September 2026.

Lists & Tags
07How should you read the tags on DYSFUNCTIONAL FAMILY RUST?

gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): The server holds 20; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Build 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^k (Build server): Base building and design practice; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference; NA (North America): In the server browser it appears under North America: that is the tag set DYSFUNCTIONAL FAMILY RUST publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08On which Rust Server Now lists does DYSFUNCTIONAL FAMILY RUST appear?

DYSFUNCTIONAL FAMILY RUST appears on the following Rust Server Now lists: Modded Rust servers, Best Rust build servers, Rust PvE servers, ranked by population and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe Info
09DYSFUNCTIONAL FAMILY RUST wipes on what schedule?

The record for DYSFUNCTIONAL FAMILY RUST holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 34 days 11 hours.

Server Rules
10Map selection on DYSFUNCTIONAL FAMILY RUST: what is it?

For DYSFUNCTIONAL FAMILY RUST, the map is procedural at size 5,000 with seed 754859044, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

11Which rules apply on DYSFUNCTIONAL FAMILY RUST, and what settings?

No gather rate appears in the name DYSFUNCTIONAL FAMILY RUST. The game's default group limit of 8 players applies. build & creative is the game mode, no gathering; build freely in a sandbox. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.

Join Info
12To join DYSFUNCTIONAL FAMILY RUST, what must you do?

In Rust, press F1 and run client.connect 67.146.3.161:28015; or use Launch Rust on this page to connect through Steam. You can find its website at https://dysfunctionalfamilyservers.space.