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Offlinechecked 26d ago · scouted since 13 Sep 2026

PlotWorld Dev | Persistent Bases

Modded carbon
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Evaluation – Bronze #15,150 on player hours
Players now
0/20
0% full
7-day average
0
peak –
Rank
#15,150
not ranked yet
Wiped
48d 3h
ago · 23 Aug, 02:10 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing–Uptime–Performance–Wipe hold–Momentum–
Populationno average yet –
Standing#15,150 on player hours –
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
No rank history yet.

Intel

Custom map, no picture published
Map
Custom Map
Size
–
Seed
–
Address
66.70.181.82:28015
Region
–
Max players
20
Group limit
8, the default
Wipe schedule
–
Last wipe
23 Aug 2026, 02:10 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp20,ptrak,$r?,v2632,^z,^y,^e,^k,gmrust,cs161125,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp20Max players Slot count: 20.
ts8Group limit Team cap 8, which is the game default.
v2632Protocol Protocol 2632: match it to join.
cs161125Build Game build: 161125.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.
Gameplay^eMinigames The server hosts minigames such as arenas, Bedwars and parkour.
^kBuild server A place to practise base designs.
Mods and access^zModded Modded category: plugins or changed settings apply.
^yCarbon Carbon is the plugin framework in use.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of PlotWorld Dev | Persistent Bases among Rust servers: what is it?

In the top – of all ranked servers, PlotWorld Dev | Persistent Bases holds #15,150 for player hours over the last seven days.

02What is the player count on PlotWorld Dev | Persistent Bases?

Offline: PlotWorld Dev | Persistent Bases last responded 26 days 7 hours ago.

About Server
03Version of Rust on PlotWorld Dev | Persistent Bases: which one?

Version for PlotWorld Dev | Persistent Bases: Rust network protocol 2632 and build 161125 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find PlotWorld Dev | Persistent Bases physically?

There is no region published by PlotWorld Dev | Persistent Bases. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 66.70.181.82:28015 is its address.

05Uptime and current status of PlotWorld Dev | Persistent Bases: what are they?

Right now PlotWorld Dev | Persistent Bases shows as offline; last seen 26 days 7 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.

Lists & Tags
06What is the meaning of each tag on PlotWorld Dev | Persistent Bases?

gmrust (Game mode): Standard Rust survival is the game mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team cap 8, which is the game default; v2632 (Protocol): Protocol 2632: match it to join; cs161125 (Build): Game build: 161125; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^e (Minigames): The server hosts minigames such as arenas, Bedwars and parkour; ^k (Build server): A place to practise base designs; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use: that is the tag set PlotWorld Dev | Persistent Bases publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does PlotWorld Dev | Persistent Bases show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry PlotWorld Dev | Persistent Bases are: Modded Rust servers and Best Rust build servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Minigames ^e, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe Schedule
08On what timetable does PlotWorld Dev | Persistent Bases wipe?

The record for PlotWorld Dev | Persistent Bases holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 48 days 3 hours.

Server Rules
09Which rules apply on PlotWorld Dev | Persistent Bases, and what settings?

No gather rate appears in the name PlotWorld Dev | Persistent Bases. The game's default group limit of 8 players applies. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. Modded is its browser category: plugins or settings change the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.

Joining Steps
10Joining PlotWorld Dev | Persistent Bases: what are the steps?

To connect, open Rust, press F1, and enter client.connect 66.70.181.82:28015. You can also click Launch Rust here to open the game via Steam and join.