Rust Server Now
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Offlinechecked 4h ago · scouted since 15 Sep 2026

my test server

Community
Join server
Evaluation 39 Bronze #6,332 on player hours
Players now
1/10
10% full
7-day average
1
peak 1
Rank
#6,332
top 28%
World resets
11×
new worlds this week
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population8Standing72Uptime38Performance–Wipe hold–Momentum–
Population1 of 10 on average 8
Standing#6,332 on player hours 72
Uptime18 of the last 48 hours 38
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75103:0018:0022:0002:0016:0019:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Reset record

12 on record
DateTimePeakLasted
9 Oct Fri 17:40 0 before –
9 Oct Fri 16:55 1 before –
9 Oct Fri 16:40 1 before –
9 Oct Fri 00:30 1 before –
8 Oct Thu 21:48 1 before –
8 Oct Thu 19:39 1 before –
8 Oct Thu 18:58 1 before –
8 Oct Thu 17:37 1 before –
8 Oct Thu 04:15 1 before –
8 Oct Thu 03:34 1 before –
5 Oct Mon 20:50 1 2.3 days
16 Sep Wed 03:22 1 19.7 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep6 Oct7 Oct9 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
66.61.0.29:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
resets constantly
Hostname
–
First seen
15 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players Slot count: 10.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Game protocol 2634 - same version required to connect.
cs167398Build Build 167398.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of my test server among Rust servers: what is it?

In the top 28% of all ranked servers, my test server holds #6,332 for player hours over the last seven days.

02What is the player count on my test server?

Right now my test server is not online; its last appearance was 4 hours ago. Its seven-day average is 1 players; the peak is 1. The 48-hour peak time is 03:00 UTC, when it averaged 1 players.

Server Info
03Version of Rust on my test server: which one?

Rust network protocol 2634 and build 167398 on Windows is what my test server runs. Steam updates your game so your protocol matches; that is required to join.

04Location of my test server: where?

There is no region published by my test server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 66.61.0.29:28015.

05How reliable is my test server, and is it online?

Currently offline: my test server; last seen 4 hours ago. 24 of 168 hours up in the last 7 full days; that is 14%. Its first appearance in Rust Server Now data was on 15 September 2026.

Server Tags
06How should you read the tags on my test server?

For the in-game browser, my test server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does my test server appear?

These Rust Server Now lists include my test server: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe data
08my test server wipes on what schedule?

A new world appears on my test server every few hours; with no wipe schedule, none of those resets is recorded as a wipe.

Server Rules
09What map is running on my test server?

A procedural map, generated by the game, is in use on my test server.

10Which rules apply on my test server, and what settings?

The name my test server does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.

How to join
11To join my test server, what must you do?

In Rust, press F1 and run client.connect 66.61.0.29:28015; or use Launch Rust on this page to connect through Steam.