Junky's War -Map Wipe-10/08- Biweekly
- Players now
- 7/50 14% full
- 7-day average
- 2 peak 12
- Rank
- #2,375 ▼ 748 this week
- Wiped
- 1d 6h ago · 8 Oct, 19:01 UTC
- Next wipe
- 12d 17h Thu 22 Oct, 19:01 UTC
- Team limit
- quad biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population2 of 50 on average | 5 | |
|---|---|---|
| Standing#2,375 on player hours | 90 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance58 server fps on average | 97 | |
| Wipe hold33% of wipes kept half their crowd | 33 | |
| Momentumdown 748 places this week | 34 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 11 players.
Daily average and peak, UTC.
Wipe record
4 on recordEvery other Thursday at 19:01 UTC · medium confidence
- usual gap
- 14 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 16 players, last three wipes
- crowd held
- 33% else halves by day 5
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 19:01 | 0 before | running |
| 1 Oct FW | Thu 18:54 | 18 | 7 days |
| 24 Sep | Thu 19:01 | 16 | 7 days |
| 17 Sep | Thu 18:32 | 13 | 7 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 10% of all ranked servers, top 22% in NA, #144 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.99.87:28060
- Region
- NA
- Max players
- 50
- Group limit
- quad
- Wipe schedule
- biweekly
- Last wipe
- 8 Oct 2026, 19:01 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^b,^s,NA,gmsoftcore,cs167231,ts4| Game | gmsoftcore | Game mode You play softcore here, under an easier ruleset. |
mp50 | Max players Slot count: 50. | |
ts4 | Group limit You can have at most 4 in a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^b | Biweekly Two-week wipe interval. |
| Difficulty | ^s | Softcore This is Facepunch softcore: part of your inventory survives death. |
| Region | NA | North America The browser files it under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 16 on averageUnranked13/100
- 2Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 72 on averageUnranked50/100
- 3Rustnilla | Bi-Weekly | Team Max 4 | 50% Upkeep | Noob FriendlyNA · quad · biweekly · 4 on averageUnranked4/50
- 4Rustko US Vanilla | Solo/Duo/Trio/Quad | Biweekly WIPE 10/01NA · quad · biweekly · 2 on averageUnranked1/75
- 5[US] Facepunch Softcore 1NA · quad · monthly · 107 on averageUnranked167/300
- 6[US] Facepunch Softcore 2NA · quad · monthly · 82 on averageUnranked106/300
Briefing
quick answers, from the figures on this page01What is the rank position of Junky's War -Map Wipe-10/08- Biweekly?
The seven-day player-hour rank for Junky's War -Map Wipe-10/08- Biweekly is #2,375, top 10% of all ranked servers and #403 in North America. The quad group places it at #144.
02Current population on Junky's War -Map Wipe-10/08- Biweekly: how busy is it?
The current population on Junky's War -Map Wipe-10/08- Biweekly is 7, against 50 slots. Averaging 2 players over seven days, it peaked at 12. The 48-hour peak time is 23:00 UTC, when it averaged 8 players.
03Version of Rust on Junky's War -Map Wipe-10/08- Biweekly: which one?
The Rust build on Junky's War -Map Wipe-10/08- Biweekly is network protocol 2634 and build 167231, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of Junky's War -Map Wipe-10/08- Biweekly: is it smooth?
Server fps over the last 48 hours: 58 average, 27 lowest. 99,418 entities at peak, counting buildings and deployables. Peak memory: 3,409 MB. The lag players notice comes from low fps and rising entity counts.
05Location of Junky's War -Map Wipe-10/08- Biweekly: where?
The location Junky's War -Map Wipe-10/08- Biweekly lists is North America, indicated by the NA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 66.51.99.87:28060.
06Uptime and current status of Junky's War -Map Wipe-10/08- Biweekly: what are they?
Right now Junky's War -Map Wipe-10/08- Biweekly shows as online. The last restart happened around 26 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on Junky's War -Map Wipe-10/08- Biweekly?
The server browser reads these tags from Junky's War -Map Wipe-10/08- Biweekly: gmsoftcore (Game mode): You play softcore here, under an easier ruleset; mp50 (Max players): Slot count: 50; ts4 (Group limit): You can have at most 4 in a team; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): This server runs build 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^b (Biweekly): Two-week wipe interval; ^s (Softcore): This is Facepunch softcore: part of your inventory survives death; NA (North America): The browser files it under North America. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Junky's War -Map Wipe-10/08- Biweekly show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Junky's War -Map Wipe-10/08- Biweekly are: Rust community servers, live and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Biweekly ^b and Softcore ^s; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
09On what timetable does Junky's War -Map Wipe-10/08- Biweekly wipe?
Wipes on Junky's War -Map Wipe-10/08- Biweekly follow a every other Thursday at 19:01 UTC rhythm. Expect the next wipe on Thursday 22 October at 19:01 UTC. 30 hours have passed since its current world began. Its tags show a wipe every two weeks.
10What does Junky's War -Map Wipe-10/08- Biweekly look like on wipe day?
16 players on average marked the busiest point of its recent wipes. 5 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. If not, it dropped below half by day 5.
11The map for Junky's War -Map Wipe-10/08- Biweekly: which one?
The map on Junky's War -Map Wipe-10/08- Biweekly is procedural, size 4,000 with seed 1014, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of Junky's War -Map Wipe-10/08- Biweekly: what are they?
No gather rate appears in the name Junky's War -Map Wipe-10/08- Biweekly. 4 players is the cap for a group (quad). softcore is the game mode, Facepunch's lighter mode: part of your loot stays with you. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
13Joining Junky's War -Map Wipe-10/08- Biweekly: what are the steps?
To connect, open Rust, press F1, and enter client.connect 66.51.99.87:28060. You can also click Launch Rust here to open the game via Steam and join. The server's website: https://discord.com/invite/cNUTyW7qWx.
