- Players now
- 0/50 0% full
- 7-day average
- 0 peak 3
- Rank
- #5,756 ▲ 435 this week
- Wiped
- 8d 1h ago · 1 Oct, 18:15 UTC
- Next wipe
- 26d 23h Thu 5 Nov, 19:00 UTC
- Team limit
- duo monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#5,756 on player hours | 75 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance58 server fps on average | 97 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 435 places this week | 54 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:15 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 25% of all ranked servers, top 54% in NA, #271 of the duo servers. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.99.82:28055
- Region
- NA
- Max players
- 50
- Group limit
- duo
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:15 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,^c,NA,gmrust,cs167398,ts2,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Slot count: 50. | |
ts2 | Group limit 2 is the team cap. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Gameplay | ^c | Creative Creative mode: skip gathering and build freely. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on averageUnranked8/200
- 2Builders Like UsNA · groups of 32+ · monthly · 4 on averageUnranked4/125
- 3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 63 on averageUnranked76/999
- 4Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 11 on averageUnranked14/150
- 5Together We Rust | Build ServerNA · groups of 8+ · 2 on averageUnranked4/125
- 6[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 1 on averageUnranked4/50
Briefing
quick answers, from the figures on this page01Ranking of FUN LAND among Rust servers: what is it?
In North America, FUN LAND is #1,020; globally, #5,756 on player hours over the last seven days, in the top 25% of ranked servers. The duo group places it at #271.
02How many players are on FUN LAND right now?
0 of 50 slots are filled on FUN LAND at this moment. Its seven-day average is 0 players; the peak is 3. Between the last 48 hours, 01:00 UTC saw the highest average: 1 players.
03Version of Rust on FUN LAND: which one?
Rust network protocol 2634 and build 167398 on Linux is what FUN LAND runs. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of FUN LAND: is it smooth?
Server fps over the last 48 hours: 58 average, 25 lowest. Entities peaked at 120,303, including buildings, deployables and all other world objects. The maximum memory used was 3,440 MB. Players feel lag when fps drops and entities climb.
05What is the host location for FUN LAND?
The location FUN LAND lists is North America, indicated by the NA tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 66.51.99.82:28055.
06How reliable is FUN LAND, and is it online?
FUN LAND reports online at this moment. About 4 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on FUN LAND?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts2 (Group limit): 2 is the team cap; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^c (Creative): Creative mode: skip gathering and build freely; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): In the server browser it appears under North America: that is the tag set FUN LAND publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does FUN LAND appear?
The Rust Server Now lists that carry FUN LAND are: Rust servers with a group limit of 2, Modded Rust servers, Best Rust build servers, Rust creative servers: live stats and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09FUN LAND wipes on what schedule?
The only wipe for FUN LAND is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. It has been running its current world for 8 days 1 hours. Its tags advertise a monthly wipe schedule.
10What does FUN LAND look like on wipe day?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 3 hours in.
11What map is running on FUN LAND?
A procedural map of size 4,500 with seed 108351968, generated by the game, is in use on FUN LAND. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12The rules and settings of FUN LAND: what are they?
The name FUN LAND does not state a gather rate. 2 players is the cap for a group (duo). This server runs build & creative, building in a sandbox, with no gathering. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
13What is the process to join FUN LAND?
In Rust, press F1 and run client.connect 66.51.99.82:28055; or use Launch Rust on this page to connect through Steam.
