- Players now
- 0/50 0% full
- 7-day average
- 0 peak 2
- Rank
- #8,155 top 36%
- Wiped
- 2d 3h ago · 8 Oct, 02:07 UTC
- Next wipe
- 26d 13h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#8,155 on player hours | 64 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance59 server fps on average | 98 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 02:07 | 2 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 8 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 36% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.99.80:28020
- Region
- EU
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 8 Oct 2026, 02:07 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167058,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167058 | Build This server runs build 167058. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | EU | Europe The browser files it under Europe. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 122 on averageUnranked16/1000
- 2STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 107 on averageUnranked11/300
- 3666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 95 on averageUnranked3/750
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 92 on averageUnranked7/700
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 91 on averageUnranked8/700
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 88 on averageUnranked46/1000
Briefing
quick answers, from the figures on this page01What is the rank position of Cheddar's World 2.0?
The seven-day player-hour rank for Cheddar's World 2.0 is #8,155, top 36% of all ranked servers and #2,033 in Europe.
02What is the player count on Cheddar's World 2.0?
Right now, 0 players occupy the 50 slots on Cheddar's World 2.0. Averaging 0 players over seven days, it peaked at 2. Between the last 48 hours, 00:00 UTC saw the highest average: 1 players.
03The Rust version for Cheddar's World 2.0: what is it?
Version for Cheddar's World 2.0: Rust network protocol 2634 and build 167058 on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on Cheddar's World 2.0?
Average server fps for the last 48 hours was 59; the lowest was 19. 84,048 entities at peak, counting buildings and deployables. The maximum memory used was 2,760 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find Cheddar's World 2.0 physically?
Cheddar's World 2.0 declares Europe as its location via the EU tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 66.51.99.80:28020.
06Uptime and current status of Cheddar's World 2.0: what are they?
Right now Cheddar's World 2.0 shows as online. About 2 days 2 hours ago was its last restart, based on reported uptime. It stayed online for 100% of the last 1 full day. That is 24 out of 24 hours. First seen by Rust Server Now on 8 October 2026.
07How should you read the tags on Cheddar's World 2.0?
For the in-game browser, Cheddar's World 2.0 declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server holds 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): This server runs build 167058; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference; EU (Europe): The browser files it under Europe. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Cheddar's World 2.0 show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Cheddar's World 2.0 are: Best EU Rust servers and Modded Rust servers. It appears on the server list when you apply these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
09On what timetable does Cheddar's World 2.0 wipe?
Cheddar's World 2.0 takes a single wipe each month, the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. It has been running its current world for 2 days 3 hours. The tags list monthly wipes.
10What does Cheddar's World 2.0 look like on wipe day?
On average, 2 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.
11The map for Cheddar's World 2.0: which one?
A procedural map of size 4,000 with seed 2137036813, generated by the game, is in use on Cheddar's World 2.0. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on Cheddar's World 2.0, and what settings?
The name Cheddar's World 2.0 does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.
13Joining Cheddar's World 2.0: what are the steps?
In Rust, press F1 and run client.connect 66.51.99.80:28020; or use Launch Rust on this page to connect through Steam.
