- Players now
- 0/50 0% full
- 7-day average
- 0 peak 2
- Rank
- #6,819 ▲ 9720 this week
- Wiped
- 6d 17h ago · 3 Oct, 03:49 UTC
- Next wipe
- 26d 21h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#6,819 on player hours | 70 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance59 server fps on average | 99 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 9,720 places this week | 100 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
2 on recordThe force wipe · high confidence
- usual gap
- 1.1 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 03:49 | 0 | running |
| 2 Oct | Fri 01:55 | 0 | 1.1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 1 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 30% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.99.78:28030
- Region
- NA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 3 Oct 2026, 03:49 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167058,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167058 | Build This server runs build 167058. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America The browser files it under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 55 on averageUnranked66/175
- 2Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 26 on averageUnranked20/90
- 3Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on averageUnranked6/1000
- 4Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 4 on averageUnranked3/50
- 5[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 4 on averageUnranked2/50
- 6[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on averageUnranked1/50
Briefing
quick answers, from the figures on this page01What is the rank position of USP SYCA PVE US?
In North America, USP SYCA PVE US is #1,122; globally, #6,819 on player hours over the last seven days, in the top 30% of ranked servers.
02How many players are on USP SYCA PVE US right now?
The current population on USP SYCA PVE US is 0, against 50 slots. Averaging 0 players over seven days, it peaked at 2. Its busiest point in the last 48 hours was 22:00 UTC, averaging 2 players.
03What Rust version is USP SYCA PVE US on?
The Rust build on USP SYCA PVE US is network protocol 2634 and build 167058, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of USP SYCA PVE US: is it smooth?
Server fps over the last 48 hours: 59 average, 34 lowest. Entities peaked at 123,668, including buildings, deployables and all other world objects. Peak memory: 4,570 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for USP SYCA PVE US?
USP SYCA PVE US declares North America as its location via the NA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 66.51.99.78:28030.
06How reliable is USP SYCA PVE US, and is it online?
Live status: USP SYCA PVE US is up. Reported uptime puts the last restart at roughly 39 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. 1 October 2026 is when Rust Server Now first saw it.
07The tags on USP SYCA PVE US: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): This server runs build 167058; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): The browser files it under North America: that is the tag set USP SYCA PVE US publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does USP SYCA PVE US show up in Rust Server Now lists and filters?
USP SYCA PVE US appears on the following Rust Server Now lists: Modded Rust servers and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
09USP SYCA PVE US wipes on what schedule?
The only wipe for USP SYCA PVE US is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world for 6 days 17 hours. Its tags advertise a monthly wipe schedule.
10What does USP SYCA PVE US look like on wipe day?
On average, 0 players was the busiest its recent wipes got. 0 hours after the latest wipe, the crowd peaked.
11What map is running on USP SYCA PVE US?
A procedural map of size 4,500 with seed 722508191, generated by the game, is in use on USP SYCA PVE US. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of USP SYCA PVE US: what are they?
The name USP SYCA PVE US does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
13Joining USP SYCA PVE US: what are the steps?
Press F1 in Rust and enter client.connect 66.51.99.78:28030, or click Launch Rust here to open Rust via Steam and join.
