Renzo Rust - In Development
- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #16,010 ▲ 887 this week
- Wiped
- 1d 2h ago · 9 Oct, 20:06 UTC
- Next wipe
- 1d 21h Mon 12 Oct, 20:06 UTC
- Team limit
- 8 weekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#16,010 on player hours | 29 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance60 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 887 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
9 on recordEvery Monday and Friday at 20:06 UTC · high confidence
- usual gap
- 3.5 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 20:06 | 0 before | running |
| 5 Oct | Mon 20:06 | 0 | 4 days |
| 2 Oct | Fri 20:07 | 0 | 3 days |
| 1 Oct FW | Thu 18:13 | 0 | 1.1 days |
| 28 Sep | Mon 20:06 | 0 | 2.9 days |
| 25 Sep | Fri 20:06 | 0 | 3 days |
| 21 Sep | Mon 20:06 | 0 | 4 days |
| 18 Sep | Fri 20:06 | 0 | 3 days |
| 14 Sep | Mon 20:07 | 0 | 4 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.99.76:28025
- Region
- NA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- weekly
- Last wipe
- 9 Oct 2026, 20:06 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^z,^y,^w,NA,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^w | Weekly A wipe every week. |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Carbon is the plugin framework in use. | |
| Region | NA | North America North America is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 25 on averageUnranked42/100
- 2Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 17 on averageUnranked53/150
- 3Rustoria.co - US MainNA · groups of 16+ · weekly · 218 on averageUnranked427/450
- 4Rusty Moose |US Main|NA · groups of 12+ · weekly · 209 on averageUnranked324/350
- 5Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 168 on averageUnranked21/250
- 6Rustafied.com - US FridayNA · groups of 16+ · weekly · 112 on averageUnranked487/500
Briefing
quick answers, from the figures on this page01Where does Renzo Rust - In Development sit in the rankings?
In North America, Renzo Rust - In Development is #1,564; globally, #16,010 on player hours over the last seven days, in the top 71% of ranked servers.
02How many players are on Renzo Rust - In Development right now?
Right now, 0 players occupy the 50 slots on Renzo Rust - In Development. 0 players is the seven-day average.
03The Rust version for Renzo Rust - In Development: what is it?
Rust network protocol 2634 and build 167398 on Linux is what Renzo Rust - In Development runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on Renzo Rust - In Development good?
For the last 48 hours, average server fps was 60, with a minimum of 60. 28,654 entities at peak, counting buildings and deployables. The maximum memory used was 2,528 MB. Players feel lag when fps drops and entities climb.
05What is the host location for Renzo Rust - In Development?
The location Renzo Rust - In Development lists is North America, indicated by the NA tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. 66.51.99.76:28025 is its address.
06How reliable is Renzo Rust - In Development, and is it online?
Live status: Renzo Rust - In Development is up. The last restart happened around 24 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.
07The tags on Renzo Rust - In Development: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^w (Weekly): A wipe every week; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): North America is the browser listing for this server: that is the tag set Renzo Rust - In Development publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Renzo Rust - In Development show up in Rust Server Now lists and filters?
These Rust Server Now lists include Renzo Rust - In Development: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
09Renzo Rust - In Development wipes on what schedule?
Renzo Rust - In Development runs a every Monday and Friday at 20:06 UTC wipe cycle. Expect the next wipe on Monday 12 October at 20:06 UTC. It has been running its current world for 26 hours. The tags list wipes every week.
10On wipe day, what changes for Renzo Rust - In Development?
On average, 0 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.
11Map selection on Renzo Rust - In Development: what is it?
A procedural map of size 2,500 with seed 1826895022, generated by the game, is in use on Renzo Rust - In Development. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on Renzo Rust - In Development, and what settings?
You will not find a gather rate in the name Renzo Rust - In Development. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.
13Joining Renzo Rust - In Development: what are the steps?
To connect, open Rust, press F1, and enter client.connect 66.51.99.76:28025. You can also click Launch Rust here to open the game via Steam and join. https://discord.com/invite/u7StnUcXSR is where its website lives.
