- Players now
- 8/200 4% full
- 7-day average
- 7 peak 17
- Rank
- #1,341 ▲ 291 this week
- Wiped
- 8d 23h ago · 1 Oct, 18:26 UTC
- Next wipe
- 26d 0h Thu 5 Nov, 19:00 UTC
- Team limit
- 16 max monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population7 of 200 on average | 3 | |
|---|---|---|
| Standing#1,341 on player hours | 94 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance58 server fps on average | 96 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 291 places this week | 61 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 15 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 17 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:05 | 17 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 6% of all ranked servers, top 11% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.99.75:28015
- Region
- NA
- Max players
- 200
- Group limit
- 16 max
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 18:26 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp200,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,ts16,^o| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp200 | Max players Capacity: 200. | |
ts16 | Group limit You can have at most 16 in a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 66 on averageUnranked66/200
- 2ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on averageUnranked45/200
- 3Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 25 on averageUnranked29/100
- 4MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 24 on averageUnranked31/50
- 5Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 21 on averageUnranked35/100
- 6[US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 17 on averageUnranked15/150
Briefing
quick answers, from the figures on this page01What is the rank position of WildVanilla-PVE?
The seven-day player-hour rank for WildVanilla-PVE is #1,341, top 6% of all ranked servers and #212 in North America.
02What is the player count on WildVanilla-PVE?
The current population on WildVanilla-PVE is 8, against 200 slots. The seven-day average is 7 players, with a peak of 17. Its busiest point in the last 48 hours was 21:00 UTC, averaging 14 players.
03What Rust version is WildVanilla-PVE on?
Rust network protocol 2634 and build 167398 on Linux is what WildVanilla-PVE runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on WildVanilla-PVE good?
For the last 48 hours, average server fps was 58, with a minimum of 51. 171,408 entities at peak, counting buildings and deployables. The maximum memory used was 5,157 MB. Players feel lag when fps drops and entities climb.
05What is the host location for WildVanilla-PVE?
WildVanilla-PVE declares North America as its location via the NA tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. 66.51.99.75:28015 is its address.
06Uptime and current status of WildVanilla-PVE: what are they?
WildVanilla-PVE reports online at this moment. Reported uptime puts the last restart at roughly 9 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. 13 September 2026 is when Rust Server Now first saw it.
07The tags on WildVanilla-PVE: what do they mean?
The server browser reads these tags from WildVanilla-PVE: gmrust (Game mode): Standard Rust survival is the game mode; mp200 (Max players): Capacity: 200; ts16 (Group limit): You can have at most 16 in a team; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): In the server browser it appears under North America. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does WildVanilla-PVE show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry WildVanilla-PVE are: Rust community servers, live, Rust PvE servers, ranked by population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does WildVanilla-PVE wipe?
Once a month, WildVanilla-PVE wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. 8 days 23 hours have passed since its current world began. The tags list monthly wipes.
10What happens on wipe day for WildVanilla-PVE?
On average, 17 players was the busiest its recent wipes got. 5 hours after the latest wipe, the crowd peaked.
11The map for WildVanilla-PVE: which one?
The map on WildVanilla-PVE is procedural, size 5,000 with seed 219288, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of WildVanilla-PVE: what are they?
You will not find a gather rate in the name WildVanilla-PVE. The group limit is 16 players. pve is the game mode, fighting other players is disabled. Community is its browser category: it is a community server. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
13What is the process to join WildVanilla-PVE?
In Rust, press F1 and run client.connect 66.51.99.75:28015; or use Launch Rust on this page to connect through Steam. You can find its website at https://discord.com/invite/EEBpVEJDKS.
