[US] Chronic Condition
- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,959 ▲ 580 this week
- Wiped
- 7d 12h ago · 2 Oct, 09:40 UTC
- Next wipe
- 26d 21h Thu 5 Nov, 19:00 UTC
- Team limit
- 16 max monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,959 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance59 server fps on average | 98 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 580 places this week | 52 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 09:40 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 1 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.99.69:28065
- Region
- NA
- Max players
- 50
- Group limit
- 16 max
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 09:40 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,^v,NA,gmvanilla,cs167398,ts16,^o^z| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp50 | Max players The server holds 50. | |
ts16 | Group limit You can have at most 16 in a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Wipes monthly, on the same cycle as the Facepunch force wipe. |
| Difficulty | ^v | Vanilla Pure Facepunch Rust: rates, kits and rules unchanged. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | NA | North America The browser files it under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 55 on averageUnranked72/175
- 2Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 26 on averageUnranked19/90
- 3Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on averageUnranked6/1000
- 4Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 4 on averageUnranked3/50
- 5[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 4 on averageUnranked2/50
- 6[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on averageUnranked1/50
Briefing
quick answers, from the figures on this page01What is the rank position of [US] Chronic Condition?
The seven-day player-hour rank for [US] Chronic Condition is #15,959, top 70% of all ranked servers and #1,583 in North America.
02Current population on [US] Chronic Condition: how busy is it?
Right now, 0 players occupy the 50 slots on [US] Chronic Condition. The average population for the last seven days is 0.
03What Rust version is [US] Chronic Condition on?
Version for [US] Chronic Condition: Rust network protocol 2634 and build 167398 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on [US] Chronic Condition good?
For the last 48 hours, average server fps was 59, with a minimum of 14. Entities reached 110,042 - buildings, deployables and the rest. Peak memory: 3,670 MB. Low fps plus a growing entity count equals lag for players.
05Location of [US] Chronic Condition: where?
[US] Chronic Condition declares North America as its location via the NA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 66.51.99.69:28065.
06Current online status and reliability of [US] Chronic Condition: what is the data?
[US] Chronic Condition reports online at this moment. About 10 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 1 October 2026.
07What is the meaning of each tag on [US] Chronic Condition?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50; ts16 (Group limit): You can have at most 16 in a team; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference; NA (North America): The browser files it under North America: that is the tag set [US] Chronic Condition publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does [US] Chronic Condition show up in Rust Server Now lists and filters?
[US] Chronic Condition appears on the following Rust Server Now lists: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09[US] Chronic Condition wipes on what schedule?
Once a month, [US] Chronic Condition wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world is 7 days 12 hours old. A monthly wipe schedule is published in its tags.
10What happens on wipe day for [US] Chronic Condition?
0 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
11The map for [US] Chronic Condition: which one?
For [US] Chronic Condition, the map is procedural at size 4,250 with seed 1564901445, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on [US] Chronic Condition, and what settings?
No gather rate appears in the name [US] Chronic Condition. The group limit is 16 players. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. It uses the term vanilla for itself: pure Facepunch Rust: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.
13What is the process to join [US] Chronic Condition?
To connect, open Rust, press F1, and enter client.connect 66.51.99.69:28065. You can also click Launch Rust here to open the game via Steam and join.
![Map of [US] Chronic Condition](/servers/66.51.99.69:28066/map.webp?v=52f23be7ee)