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Onlinechecked 8m ago · scouted since 1 Oct 2026

[US] Chronic Condition

Modded NA vanillaoxide
Join server
Evaluation 56 Bronze #15,959 on player hours
Players now
0/50
0% full
7-day average
0
peak –
Rank
#15,959
▲ 580 this week
Wiped
7d 12h
ago · 2 Oct, 09:40 UTC
Next wipe
26d 21h
Thu 5 Nov, 19:00 UTC
Team limit
16 max
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime98Performance98Wipe hold–Momentum52
Population0 of 50 on average 0
Standing#15,959 on player hours 30
Uptime47 of the last 48 hours 98
Performance59 server fps on average 98
Wipe holdtoo few wipes seen –
Momentumup 580 places this week 52

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Wipe record

1 on record
Next wipe
Thursday 5 November19:00 UTC · in 26d 21h

The force wipe · high confidence

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 09:40 0 running

Performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 1 Oct. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Intel

Map of [US] Chronic Condition
Map
Procedural Map
Size
4250
Seed
1564901445
Open on RustMaps
Address
66.51.99.69:28065
Region
NA
Max players
50
Group limit
16 max
Wipe schedule
monthly
Last wipe
2 Oct 2026, 09:40 UTC
Hostname
–
First seen
1 Oct 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,^m,^v,NA,gmvanilla,cs167398,ts16,^o^z
GamegmvanillaGame mode The mode is vanilla survival.
mp50Max players The server holds 50.
ts16Group limit You can have at most 16 in a team.
v2634Protocol Protocol 2634: match it to join.
cs167398Build Build 167398.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code No region set.
Wipe schedule^mMonthly Wipes monthly, on the same cycle as the Facepunch force wipe.
Difficulty^vVanilla Pure Facepunch Rust: rates, kits and rules unchanged.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.
RegionNANorth America The browser files it under North America.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of [US] Chronic Condition?

The seven-day player-hour rank for [US] Chronic Condition is #15,959, top 70% of all ranked servers and #1,583 in North America.

02Current population on [US] Chronic Condition: how busy is it?

Right now, 0 players occupy the 50 slots on [US] Chronic Condition. The average population for the last seven days is 0.

Server details
03What Rust version is [US] Chronic Condition on?

Version for [US] Chronic Condition: Rust network protocol 2634 and build 167398 on Linux. Steam updates your game so your protocol matches; that is required to join.

04Is the performance on [US] Chronic Condition good?

For the last 48 hours, average server fps was 59, with a minimum of 14. Entities reached 110,042 - buildings, deployables and the rest. Peak memory: 3,670 MB. Low fps plus a growing entity count equals lag for players.

05Location of [US] Chronic Condition: where?

[US] Chronic Condition declares North America as its location via the NA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 66.51.99.69:28065.

06Current online status and reliability of [US] Chronic Condition: what is the data?

[US] Chronic Condition reports online at this moment. About 10 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 1 October 2026.

Lists & Tags
07What is the meaning of each tag on [US] Chronic Condition?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50; ts16 (Group limit): You can have at most 16 in a team; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference; NA (North America): The browser files it under North America: that is the tag set [US] Chronic Condition publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08Where does [US] Chronic Condition show up in Rust Server Now lists and filters?

[US] Chronic Condition appears on the following Rust Server Now lists: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe Schedule
09[US] Chronic Condition wipes on what schedule?

Once a month, [US] Chronic Condition wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world is 7 days 12 hours old. A monthly wipe schedule is published in its tags.

10What happens on wipe day for [US] Chronic Condition?

0 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server Rules
11The map for [US] Chronic Condition: which one?

For [US] Chronic Condition, the map is procedural at size 4,250 with seed 1564901445, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

12Which rules apply on [US] Chronic Condition, and what settings?

No gather rate appears in the name [US] Chronic Condition. The group limit is 16 players. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. It uses the term vanilla for itself: pure Facepunch Rust: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

Joining Steps
13What is the process to join [US] Chronic Condition?

To connect, open Rust, press F1, and enter client.connect 66.51.99.69:28065. You can also click Launch Rust here to open the game via Steam and join.