Settlers Village -2X / 50% Decay
- Players now
- 0/50 0% full
- 7-day average
- 0 peak 2
- Rank
- #7,684 ▼ 2703 this week
- Wiped
- 5d 21h ago · 4 Oct, 10:08 UTC
- Next wipe
- 26d 11h Thu 5 Nov, 19:00 UTC
- Team limit
- 16 max monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#7,684 on player hours | 66 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance60 server fps on average | 99 | |
| Wipe hold50% of wipes kept half their crowd | 50 | |
| Momentumdown 2,703 places this week | 32 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
5 on recordThe force wipe · high confidence
- usual gap
- 1.8 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 2
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 10:08 | 1 | running |
| 2 Oct | Fri 10:05 | 2 | 2 days |
| 1 Oct FW | Thu 18:13 | 2 | 0.7 days |
| 30 Sep | Wed 05:40 | 2 | 1.5 days |
| 24 Sep | Thu 05:22 | 1 | 6 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 24 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 34% of all ranked servers, top 64% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.99.69:28005
- Region
- NA
- Max players
- 50
- Group limit
- 16 max
- Wipe schedule
- monthly
- Last wipe
- 4 Oct 2026, 10:08 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,ts16,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Capacity: 50. | |
ts16 | Group limit 16 is the team cap. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|ENA · groups of 8+ · 2x · monthly · 6 on averageUnranked7/50
- 2Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2xNA · groups of 16+ · 2x · monthly · 5 on averageUnranked4/100
- 3The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|ZombiesNA · groups of 8+ · 2x · monthly · 4 on averageUnranked5/25
- 4US-2X-PVE-Monthly-Skills-SusRust x2NA · groups of 8+ · 2x · monthly · 3 on averageUnranked0/200
- 5SHADOW KIDS 2X PVE |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS|NA · groups of 10+ · 2x · monthly · 3 on averageUnranked3/100
- 6|US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|NA · groups of 8+ · 2x · monthly · 3 on averageUnranked0/150
Briefing
quick answers, from the figures on this page01Ranking of Settlers Village -2X / 50% Decay among Rust servers: what is it?
In North America, Settlers Village -2X / 50% Decay is #1,193; globally, #7,684 on player hours over the last seven days, in the top 34% of ranked servers.
02Current population on Settlers Village -2X / 50% Decay: how busy is it?
0 of 50 slots are filled on Settlers Village -2X / 50% Decay at this moment. Averaging 0 players over seven days, it peaked at 2. Between the last 48 hours, 05:00 UTC saw the highest average: 1 players.
03Version of Rust on Settlers Village -2X / 50% Decay: which one?
The Rust build on Settlers Village -2X / 50% Decay is network protocol 2634 and build 167398, on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of Settlers Village -2X / 50% Decay: is it smooth?
Average server fps for the last 48 hours was 60; the lowest was 51. Entities reached 59,790 - buildings, deployables and the rest. Peak memory: 3,519 MB. Players feel lag when fps drops and entities climb.
05What is the host location for Settlers Village -2X / 50% Decay?
Settlers Village -2X / 50% Decay declares North America as its location via the NA tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 66.51.99.69:28005.
06Current online status and reliability of Settlers Village -2X / 50% Decay: what is the data?
Live status: Settlers Village -2X / 50% Decay is up. Reported uptime puts the last restart at roughly 19 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. 24 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on Settlers Village -2X / 50% Decay?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts16 (Group limit): 16 is the team cap; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference; NA (North America): In the server browser it appears under North America: that is the tag set Settlers Village -2X / 50% Decay publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Settlers Village -2X / 50% Decay show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Settlers Village -2X / 50% Decay are: 2× Rust servers, ranked live, Modded Rust servers, Rust PvE servers, ranked by population and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.
09On what timetable does Settlers Village -2X / 50% Decay wipe?
The only wipe for Settlers Village -2X / 50% Decay is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 5 days 21 hours. A monthly wipe schedule is published in its tags.
10What does Settlers Village -2X / 50% Decay look like on wipe day?
2 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. In the other cases, the crowd fell below half by day 2.
11The map for Settlers Village -2X / 50% Decay: which one?
The map on Settlers Village -2X / 50% Decay is procedural, size 4,096 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.
12Which rules apply on Settlers Village -2X / 50% Decay, and what settings?
2x gather: that is the rate Settlers Village -2X / 50% Decay puts in its name. 16 players is the cap for a group. This server runs pve, no combat between players. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
13To join Settlers Village -2X / 50% Decay, what must you do?
To connect, open Rust, press F1, and enter client.connect 66.51.99.69:28005. You can also click Launch Rust here to open the game via Steam and join.
