Fun in the Sun (PVE)
- Players now
- 3/50 6% full
- 7-day average
- 4 peak 12
- Rank
- #1,814 ▲ 784 this week
- Wiped
- 8d 10h ago · 1 Oct, 19:04 UTC
- Next wipe
- 26d 13h Thu 5 Nov, 19:00 UTC
- Team limit
- 20 max monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population4 of 50 on average | 8 | |
|---|---|---|
| Standing#1,814 on player hours | 92 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance59 server fps on average | 98 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 784 places this week | 72 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 7 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 12 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 19:04 | 12 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 1 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 8% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.99.63:28075
- Region
- NA
- Max players
- 50
- Group limit
- 20 max
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 19:04 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,ts20,^o| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Capacity: 50. | |
ts20 | Group limit Teams cap at 20. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
| Region | NA | North America North America is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 68 on averageUnranked51/200
- 2ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 57 on averageUnranked55/200
- 3Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 26 on averageUnranked22/100
- 4MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 25 on averageUnranked22/50
- 5Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 21 on averageUnranked22/100
- 6[US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 18 on averageUnranked12/150
Briefing
quick answers, from the figures on this page01What is the rank position of Fun in the Sun (PVE)?
In North America, Fun in the Sun (PVE) is #290; globally, #1,814 on player hours over the last seven days, in the top 8% of ranked servers.
02How many players are on Fun in the Sun (PVE) right now?
3 of 50 slots are filled on Fun in the Sun (PVE) at this moment. The seven-day average is 4 players, with a peak of 12. Between the last 48 hours, 19:00 UTC saw the highest average: 5 players.
03The Rust version for Fun in the Sun (PVE): what is it?
Version for Fun in the Sun (PVE): Rust network protocol 2634 and build 167398 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on Fun in the Sun (PVE) good?
Average server fps for the last 48 hours was 59; the lowest was 8. 120,112 entities at peak, counting buildings and deployables. The maximum memory used was 4,269 MB. Players feel lag when fps drops and entities climb.
05What is the host location for Fun in the Sun (PVE)?
The location Fun in the Sun (PVE) lists is North America, indicated by the NA tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. 66.51.99.63:28075 is its address.
06Current online status and reliability of Fun in the Sun (PVE): what is the data?
Live status: Fun in the Sun (PVE) is up. The last restart happened around 4 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 1 October 2026.
07How should you read the tags on Fun in the Sun (PVE)?
gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts20 (Group limit): Teams cap at 20; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; NA (North America): North America is the browser listing for this server: that is the tag set Fun in the Sun (PVE) publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does Fun in the Sun (PVE) show up in Rust Server Now lists and filters?
Fun in the Sun (PVE) appears on the following Rust Server Now lists: Rust community servers, live, Rust PvE servers, ranked by population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09Fun in the Sun (PVE) wipes on what schedule?
The only wipe for Fun in the Sun (PVE) is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. It has been running its current world for 8 days 10 hours. A monthly wipe schedule is published in its tags.
10What happens on wipe day for Fun in the Sun (PVE)?
On average, 12 players was the busiest its recent wipes got. 46 hours after the latest wipe, the crowd peaked.
11The map for Fun in the Sun (PVE): which one?
For Fun in the Sun (PVE), the map is procedural at size 4,000 with seed 897176852, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of Fun in the Sun (PVE): what are they?
No gather rate appears in the name Fun in the Sun (PVE). 20 players is the cap for a group. pve is the game mode, no combat between players. You will find it listed under Community in the server browser; it is a community server. Oxide plugins are running. Valve's VAC anti-cheat is active.
13Joining Fun in the Sun (PVE): what are the steps?
To connect, open Rust, press F1, and enter client.connect 66.51.99.63:28075. You can also click Launch Rust here to open the game via Steam and join. The server's website: https://discord.com/invite/rkFSsyuEGd.
