- Players now
- 0/50 0% full
- 7-day average
- 0 peak 6
- Rank
- #6,895 top 30%
- Wiped
- 1d 22h ago · 7 Oct, 20:47 UTC
- Next wipe
- 26d 23h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 1 | |
|---|---|---|
| Standing#6,895 on player hours | 70 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance70 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 6 players.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 7 Oct | Wed 20:47 | 2 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 7 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 30% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.99.44:28065
- Region
- NA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 7 Oct 2026, 20:47 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167231,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | NA | North America North America is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 55 on averageUnranked62/175
- 2Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 26 on averageUnranked23/90
- 3Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on averageUnranked5/1000
- 4Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 4 on averageUnranked2/50
- 5[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 4 on averageUnranked4/50
- 6[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on averageUnranked3/50
Briefing
quick answers, from the figures on this page01Ranking of Polars war server among Rust servers: what is it?
The seven-day player-hour rank for Polars war server is #6,895, top 30% of all ranked servers and #1,130 in North America.
02Current population on Polars war server: how busy is it?
The current population on Polars war server is 0, against 50 slots. Averaging 0 players over seven days, it peaked at 6. Between the last 48 hours, 02:00 UTC saw the highest average: 4 players.
03The Rust version for Polars war server: what is it?
The Rust build on Polars war server is network protocol 2634 and build 167231, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on Polars war server?
Server fps over the last 48 hours: 70 average, 27 lowest. Entities reached 96,446 - buildings, deployables and the rest. The maximum memory used was 3,047 MB. Players feel lag when fps drops and entities climb.
05Location of Polars war server: where?
With a NA tag, Polars war server places itself in North America. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 66.51.99.44:28065 is its address.
06Uptime and current status of Polars war server: what are they?
Polars war server reports online at this moment. Reported uptime puts the last restart at roughly 15 hours ago. Availability hit 100% across the last 1 full day. It ran 24 of 24 hours. 7 October 2026 is when Rust Server Now first saw it.
07The tags on Polars war server: what do they mean?
For the in-game browser, Polars war server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): This server runs build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference; NA (North America): North America is the browser listing for this server. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does Polars war server appear?
The Rust Server Now lists that carry Polars war server are: Modded Rust servers and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
09On what timetable does Polars war server wipe?
Once a month, Polars war server wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 46 hours. Its tags advertise a monthly wipe schedule.
10The map for Polars war server: which one?
A procedural map of size 4,000 with seed 1, generated by the game, is in use on Polars war server. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11Which rules apply on Polars war server, and what settings?
The name Polars war server does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
12Joining Polars war server: what are the steps?
To connect, open Rust, press F1, and enter client.connect 66.51.99.44:28065. You can also click Launch Rust here to open the game via Steam and join.
