- Players now
- 0/50 0% full
- 7-day average
- 0 peak 2
- Rank
- #5,025 ▲ 2088 this week
- Wiped
- 6d 3h ago · 3 Oct, 19:07 UTC
- Next wipe
- 26d 20h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 1 | |
|---|---|---|
| Standing#5,025 on player hours | 78 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance112 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 2,088 places this week | 71 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
4 on recordThe force wipe · high confidence
- usual gap
- 5.5 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 4
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 19:07 | 2 | running |
| 1 Oct | Thu 16:40 | 3 | 2.1 days |
| 26 Sep | Sat 03:52 | 0 | 5.5 days |
| 16 Sep | Wed 17:27 | 2 | 9.4 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 22% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.99.22:28030
- Region
- NA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 3 Oct 2026, 19:07 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs166652,^q,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Mods and access | ^q | Premium You must hold Rust premium status to join. |
| Region | NA | North America The browser files it under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked415/400
- 2Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 308 on averageUnranked212/250
- 3Rustopia.gg - US LargeNA · groups of 16+ · monthly · 293 on averageUnranked252/275
- 4Rusty Moose |US Small|NA · groups of 8+ · monthly · 266 on averageUnranked227/225
- 5[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 242 on averageUnranked307/400
- 6Rustafied.com - US Long - LargeNA · groups of 16+ · monthly · 203 on averageUnranked165/225
Briefing
quick answers, from the figures on this page01Ranking of Rdot’s LEGACY among Rust servers: what is it?
In North America, Rdot’s LEGACY is #910; globally, #5,025 on player hours over the last seven days, in the top 22% of ranked servers.
02Current population on Rdot’s LEGACY: how busy is it?
0 of 50 slots are filled on Rdot’s LEGACY at this moment. The seven-day average is 0 players, with a peak of 2. The 48-hour peak time is 22:00 UTC, when it averaged 1 players.
03Version of Rust on Rdot’s LEGACY: which one?
Version for Rdot’s LEGACY: Rust network protocol 2634 and build 166652 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on Rdot’s LEGACY?
For the last 48 hours, average server fps was 112, with a minimum of 90. Entities peaked at 60,004, including buildings, deployables and all other world objects. Peak memory: 2,915 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for Rdot’s LEGACY?
With a NA tag, Rdot’s LEGACY places itself in North America. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 66.51.99.22:28030.
06Current online status and reliability of Rdot’s LEGACY: what is the data?
Right now Rdot’s LEGACY shows as online. The last restart happened around 6 days 2 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 13 September 2026.
07What is the meaning of each tag on Rdot’s LEGACY?
For the in-game browser, Rdot’s LEGACY declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^q (Premium): You must hold Rust premium status to join; NA (North America): The browser files it under North America. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Rdot’s LEGACY appear?
These Rust Server Now lists include Rdot’s LEGACY: Rust community servers, live and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
09On what timetable does Rdot’s LEGACY wipe?
Rdot’s LEGACY takes a single wipe each month, the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world is 6 days 3 hours old. The tags list monthly wipes.
10On wipe day, what changes for Rdot’s LEGACY?
The average busiest point of its recent wipes was 2 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, it dropped below half by day 4.
11The map for Rdot’s LEGACY: which one?
A procedural map of size 3,200 with seed 9941, generated by the game, is in use on Rdot’s LEGACY. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of Rdot’s LEGACY: what are they?
The name Rdot’s LEGACY does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. You must hold Rust premium status to join. Valve's VAC anti-cheat is active.
13What is the process to join Rdot’s LEGACY?
Press F1 in Rust and enter client.connect 66.51.99.22:28030, or click Launch Rust here to open Rust via Steam and join. You must hold Rust premium status to join.
