- Players now
- 0/40 0% full
- 7-day average
- 0 peak –
- Rank
- #15,985 ▼ 1942 this week
- Wiped
- 7d 1h ago · 3 Oct, 07:12 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#15,985 on player hours | 30 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance30 server fps on average | 50 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 1,942 places this week | 44 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 3.3 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 07:12 | 0 | running |
| 30 Sep | Wed 01:03 | 2 | 3.3 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.99.158:4301
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 07:12 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp40 | Max players Slot count: 40. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167231 | Build Build 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 148 on averageUnranked47/200
- 2ShockRust | Blue | NoLimitno group limit · 132 on averageUnranked192/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 119 on averageUnranked46/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked175/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 102 on averageUnranked15/300
- 6666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 92 on averageUnranked11/750
Briefing
quick answers, from the figures on this page01What is the rank position of ParadoxLabs?
In the top 70% of all ranked servers, ParadoxLabs holds #15,985 for player hours over the last seven days.
02What is the player count on ParadoxLabs?
0 of 40 slots are filled on ParadoxLabs at this moment. 0 players is the seven-day average.
03The Rust version for ParadoxLabs: what is it?
Version for ParadoxLabs: Rust network protocol 2634 and build 167231 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of ParadoxLabs: is it smooth?
For the last 48 hours, average server fps was 30, with a minimum of 26. Entities reached 4,407 - buildings, deployables and the rest. Peak memory: 1,088 MB. Players feel lag when fps drops and entities climb.
05Where can you find ParadoxLabs physically?
For ParadoxLabs, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 66.51.99.158:4301 is its address.
06How reliable is ParadoxLabs, and is it online?
Live status: ParadoxLabs is up. The last restart happened around 23 hours ago, according to uptime. Over the last 7 full days, 161 of 168 hours were online, or 96%. 16 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on ParadoxLabs?
gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set ParadoxLabs publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does ParadoxLabs show up in Rust Server Now lists and filters?
These Rust Server Now lists include ParadoxLabs: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does ParadoxLabs wipe?
Too few wipes are recorded for ParadoxLabs to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 7 days 1 hours old.
10What happens on wipe day for ParadoxLabs?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 2.
11The map for ParadoxLabs: which one?
For ParadoxLabs, the map is procedural at size 1,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.
12The rules and settings of ParadoxLabs: what are they?
You will not find a gather rate in the name ParadoxLabs. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
13Joining ParadoxLabs: what are the steps?
To connect, open Rust, press F1, and enter client.connect 66.51.99.158:4301. You can also click Launch Rust here to open the game via Steam and join. https://paradoxlabs.dev is where its website lives.
