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Onlinechecked 9m ago · scouted since 13 Sep 2026

foosville

Modded oxidepremium
Join server
Evaluation 52 Bronze #7,049 on player hours
Players now
1/50
2% full
7-day average
0
peak 1
Rank
#7,049
▼ 401 this week
Wiped
6d 1h
ago · 3 Oct, 18:19 UTC
Next wipe
26d 23h
Thu 5 Nov, 19:00 UTC
Team limit
8
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing69Uptime98Performance98Wipe hold0Momentum47
Population0 of 50 on average 0
Standing#7,049 on player hours 69
Uptime47 of the last 48 hours 98
Performance59 server fps on average 98
Wipe hold0% of wipes kept half their crowd 0
Momentumdown 401 places this week 47

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe
Thursday 5 November19:00 UTC · in 26d 23h

The force wipe · high confidence

usual gap
7.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 11

The first 48 hours of its last wipes

Sat 3 OctFri 18 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
3 Oct Sat 18:19 1 running
18 Sep Fri 22:17 1 14.8 days
18 Sep Fri 02:53 1 0.8 days

Performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of foosville
Map
Procedural Map
Size
5000
Seed
511451832
Open on RustMaps
Address
66.51.98.74:28020
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
3 Oct 2026, 18:19 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,^m,gmrust,cs166652,^q,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp50Max players Slot count: 50.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Your game must run protocol 2634.
cs166652Build Build 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Wipe schedule^mMonthly Wipes monthly, on the same cycle as the Facepunch force wipe.
Mods and access^qPremium Rust premium status is needed to get in.
^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of foosville?

In the top 31% of all ranked servers, foosville holds #7,049 for player hours over the last seven days.

02Current population on foosville: how busy is it?

Right now, 1 players occupy the 50 slots on foosville. Averaging 0 players over seven days, it peaked at 1.

Server Info
03What Rust version is foosville on?

Rust network protocol 2634 and build 166652 on Linux is what foosville runs. Steam updates your game so your protocol matches; that is required to join.

04Performance of foosville: is it smooth?

Average server fps for the last 48 hours was 59; the lowest was 41. Entities reached 144,186 - buildings, deployables and the rest. Peak memory: 5,351 MB. The lag players notice comes from low fps and rising entity counts.

05Location of foosville: where?

No region is published by foosville. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 66.51.98.74:28020.

06How reliable is foosville, and is it online?

Live status: foosville is up. The last restart happened around 5 days 23 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 13 September 2026.

Server Tags
07How should you read the tags on foosville?

gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^m (Monthly): Wipes monthly, on the same cycle as the Facepunch force wipe; ^q (Premium): Rust premium status is needed to get in; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set foosville publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does foosville show up in Rust Server Now lists and filters?

foosville appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Wipe data
09On what timetable does foosville wipe?

foosville takes a single wipe each month, the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 6 days 1 hours have passed since its current world began. Its tags advertise a monthly wipe schedule.

10On wipe day, what changes for foosville?

On average, 1 players was the busiest its recent wipes got. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 11.

Rules & Settings
11The map for foosville: which one?

For foosville, the map is procedural at size 5,000 with seed 511451832, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

12Which rules apply on foosville, and what settings?

The name foosville does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. Rust premium status is needed to get in. Valve's VAC anti-cheat is active.

Join Info
13What is the process to join foosville?

In Rust, press F1 and run client.connect 66.51.98.74:28020; or use Launch Rust on this page to connect through Steam. Rust premium status is needed to get in.