Joe's Private Playland
- Players now
- 1/50 2% full
- 7-day average
- 0 peak 2
- Rank
- #11,703 top 52%
- Wiped
- 11h ago · 11 Oct, 03:16 UTC
- Next wipe
- 25d 4h Thu 5 Nov, 19:00 UTC
- Team limit
- quad monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 1 | |
|---|---|---|
| Standing#11,703 on player hours | 48 | |
| Uptime11 of the last 48 hours | 23 | |
| Performance56 server fps on average | 92 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
0 on recordThe force wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 52% of all ranked servers, top 75% in NA, #566 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.98.70:28000
- Region
- NA
- Max players
- 50
- Group limit
- quad
- Wipe schedule
- monthly
- Last wipe
- 11 Oct 2026, 03:16 UTC
- Hostname
- –
- First seen
- 11 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,^s,^r,NA,gmsoftcore,cs167398,ts4,^o^z| Game | gmsoftcore | Game mode The mode is softcore, with easier rules. |
mp50 | Max players The server holds 50. | |
ts4 | Group limit You can have at most 4 in a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Difficulty | ^s | Softcore Softcore rules from Facepunch - you retain some inventory after dying. |
| Gameplay | ^r | Roleplay Roleplay server. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America North America is the browser listing for this server. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Facepunch Softcore 1NA · quad · monthly · 104 on averageUnranked75/300
- 2[US] Facepunch Softcore 2NA · quad · monthly · 78 on averageUnranked70/300
- 3LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 33 on averageUnranked21/200
- 4LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLNA · quad · monthly · 7 on averageUnranked3/80
- 5[US] Scheduled CHAOS | PVP+PVE Hybrid | Weekend PVP | Raidable NA · quad · monthly · 4 on averageUnranked3/100
- 6Poon Plowers | Monthly | Softcore | No BP WipeNA · quad · monthly · 3 on averageUnranked4/100
Briefing
quick answers, from the figures on this page01Where does Joe's Private Playland sit in the rankings?
In North America, Joe's Private Playland is #1,393; globally, #11,703 on player hours over the last seven days, in the top 52% of ranked servers. Its place in quad: #566.
02How many players are on Joe's Private Playland right now?
1 of 50 slots are filled on Joe's Private Playland at this moment. The seven-day average is 0 players, with a peak of 2. The 48-hour peak time is 04:00 UTC, when it averaged 2 players.
03What Rust version is Joe's Private Playland on?
Version for Joe's Private Playland: Rust network protocol 2634 and build 167398 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on Joe's Private Playland good?
Average server fps for the last 48 hours was 56; the lowest was 15. 144,725 entities at peak, counting buildings and deployables. Memory usage reached 4,103 MB at its highest. Players feel lag when fps drops and entities climb.
05Location of Joe's Private Playland: where?
Joe's Private Playland declares North America as its location via the NA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 66.51.98.70:28000.
06How reliable is Joe's Private Playland, and is it online?
Live status: Joe's Private Playland is up. About 9 hours ago was its last restart, based on reported uptime. Its first appearance in Rust Server Now data was on 11 October 2026.
07The tags on Joe's Private Playland: what do they mean?
The server browser reads these tags from Joe's Private Playland: gmsoftcore (Game mode): The mode is softcore, with easier rules; mp50 (Max players): The server holds 50; ts4 (Group limit): You can have at most 4 in a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^s (Softcore): Softcore rules from Facepunch - you retain some inventory after dying; ^r (Roleplay): Roleplay server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): North America is the browser listing for this server. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Joe's Private Playland appear?
The Rust Server Now lists that carry Joe's Private Playland are: Modded Rust servers, Roleplay Rust servers and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
09On what timetable does Joe's Private Playland wipe?
From the force wipe, Joe's Private Playland's next wipe is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world is 11 hours old. A monthly wipe schedule is published in its tags.
10Map selection on Joe's Private Playland: what is it?
A procedural map of size 5,000 with seed 1, generated by the game, is in use on Joe's Private Playland. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on Joe's Private Playland, and what settings?
No gather rate appears in the name Joe's Private Playland. A maximum of 4 players per group is set (quad). This server runs softcore, Facepunch's lighter mode: part of your loot stays with you. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
12What is the process to join Joe's Private Playland?
To connect, open Rust, press F1, and enter client.connect 66.51.98.70:28000. You can also click Launch Rust here to open the game via Steam and join.
