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Onlinechecked 10m ago · scouted since 16 Sep 2026

FGG - Experiment 49

Modded NA oxide
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Evaluation 40 Bronze #15,869 on player hours
Players now
0/50
0% full
7-day average
0
peak 1
Rank
#15,869
▼ 10731 this week
Wiped
8d 3h
ago · 2 Oct, 05:31 UTC
Next wipe
26d 9h
Thu 5 Nov, 19:00 UTC
Team limit
8
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime98Performance99Wipe hold0Momentum16
Population0 of 50 on average 0
Standing#15,869 on player hours 30
Uptime47 of the last 48 hours 98
Performance59 server fps on average 99
Wipe hold0% of wipes kept half their crowd 0
Momentumdown 10,731 places this week 16

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

3 on record
Next wipe
Thursday 5 November19:00 UTC · in 26d 9h

The force wipe · high confidence

usual gap
2.9 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 05:19 2 running
30 Sep Wed 22:46 4 1.3 days
26 Sep Sat 08:36 4 4.6 days

Performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Intel

Map of FGG - Experiment 49
Map
Procedural Map
Size
3000
Seed
1609848817
Open on RustMaps
Address
66.51.98.57:28005
Region
NA
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
2 Oct 2026, 05:31 UTC
Hostname
–
First seen
16 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs166494,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp50Max players Slot count: 50.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166494Build Game build: 166494.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Wipe schedule^mMonthly Every month it wipes, together with Facepunch's force wipe.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded category: plugins or changed settings apply.
RegionNANorth America In the server browser it appears under North America.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2
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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Briefing

quick answers, from the figures on this page
Population
01Ranking of FGG - Experiment 49 among Rust servers: what is it?

In North America, FGG - Experiment 49 is #1,555; globally, #15,869 on player hours over the last seven days, in the top 70% of ranked servers.

02Current population on FGG - Experiment 49: how busy is it?

The current population on FGG - Experiment 49 is 0, against 50 slots. Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 21:00 UTC, averaging 0 players.

Server Info
03The Rust version for FGG - Experiment 49: what is it?

Rust network protocol 2634 and build 166494 on Linux is what FGG - Experiment 49 runs. Joining requires your game to be on the same protocol; Steam handles the update.

04Is the performance on FGG - Experiment 49 good?

Average server fps for the last 48 hours was 59; the lowest was 40. 45,469 entities at peak, counting buildings and deployables. The maximum memory used was 2,830 MB. Low fps plus a growing entity count equals lag for players.

05What is the host location for FGG - Experiment 49?

The location FGG - Experiment 49 lists is North America, indicated by the NA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 66.51.98.57:28005 is its address.

06Uptime and current status of FGG - Experiment 49: what are they?

FGG - Experiment 49 reports online at this moment. The last restart happened around 8 days 2 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 16 September 2026.

Tags & Lists
07What is the meaning of each tag on FGG - Experiment 49?

The server browser reads these tags from FGG - Experiment 49: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): In the server browser it appears under North America. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does FGG - Experiment 49 show up in Rust Server Now lists and filters?

The Rust Server Now lists that carry FGG - Experiment 49 are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe Info
09On what timetable does FGG - Experiment 49 wipe?

The only wipe for FGG - Experiment 49 is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. This world is 8 days 3 hours old. The tags list monthly wipes.

10What happens on wipe day for FGG - Experiment 49?

The average busiest point of its recent wipes was 3 players. The latest wipe saw its peak 1 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 2.

Settings & Rules
11What map is running on FGG - Experiment 49?

For FGG - Experiment 49, the map is procedural at size 3,000 with seed 1609848817, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

12Which rules apply on FGG - Experiment 49, and what settings?

The name FGG - Experiment 49 does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Valve's VAC anti-cheat is active.

Join Info
13Joining FGG - Experiment 49: what are the steps?

In Rust, press F1 and run client.connect 66.51.98.57:28005; or use Launch Rust on this page to connect through Steam.