- Players now
- 0/50 0% full
- 7-day average
- 0 peak 1
- Rank
- #15,869 ▼ 10731 this week
- Wiped
- 8d 3h ago · 2 Oct, 05:31 UTC
- Next wipe
- 26d 9h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,869 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance59 server fps on average | 99 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 10,731 places this week | 16 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
3 on recordThe force wipe · high confidence
- usual gap
- 2.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 05:19 | 2 | running |
| 30 Sep | Wed 22:46 | 4 | 1.3 days |
| 26 Sep | Sat 08:36 | 4 | 4.6 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.98.57:28005
- Region
- NA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 05:31 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs166494,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 57 on averageUnranked25/175
- 2Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 25 on averageUnranked10/90
- 3Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on averageUnranked5/1000
- 4Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 4 on averageUnranked2/50
- 5[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 4 on averageUnranked0/50
- 6Testing GroundsNA · groups of 8+ · monthly · 3 on averageUnranked1/15
Briefing
quick answers, from the figures on this page01Ranking of FGG - Experiment 49 among Rust servers: what is it?
In North America, FGG - Experiment 49 is #1,555; globally, #15,869 on player hours over the last seven days, in the top 70% of ranked servers.
02Current population on FGG - Experiment 49: how busy is it?
The current population on FGG - Experiment 49 is 0, against 50 slots. Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 21:00 UTC, averaging 0 players.
03The Rust version for FGG - Experiment 49: what is it?
Rust network protocol 2634 and build 166494 on Linux is what FGG - Experiment 49 runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on FGG - Experiment 49 good?
Average server fps for the last 48 hours was 59; the lowest was 40. 45,469 entities at peak, counting buildings and deployables. The maximum memory used was 2,830 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for FGG - Experiment 49?
The location FGG - Experiment 49 lists is North America, indicated by the NA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 66.51.98.57:28005 is its address.
06Uptime and current status of FGG - Experiment 49: what are they?
FGG - Experiment 49 reports online at this moment. The last restart happened around 8 days 2 hours ago, according to uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 16 September 2026.
07What is the meaning of each tag on FGG - Experiment 49?
The server browser reads these tags from FGG - Experiment 49: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): In the server browser it appears under North America. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does FGG - Experiment 49 show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry FGG - Experiment 49 are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does FGG - Experiment 49 wipe?
The only wipe for FGG - Experiment 49 is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. This world is 8 days 3 hours old. The tags list monthly wipes.
10What happens on wipe day for FGG - Experiment 49?
The average busiest point of its recent wipes was 3 players. The latest wipe saw its peak 1 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 2.
11What map is running on FGG - Experiment 49?
For FGG - Experiment 49, the map is procedural at size 3,000 with seed 1609848817, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on FGG - Experiment 49, and what settings?
The name FGG - Experiment 49 does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
13Joining FGG - Experiment 49: what are the steps?
In Rust, press F1 and run client.connect 66.51.98.57:28005; or use Launch Rust on this page to connect through Steam.
