- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #16,003 ▲ 894 this week
- Wiped
- 8d 1h ago · 2 Oct, 08:07 UTC
- Next wipe
- 26d 9h Thu 5 Nov, 19:00 UTC
- Team limit
- quad monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#16,003 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance103 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 894 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 08:07 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers, top 85% in NA, #641 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 66.51.96.69:28040
- Region
- NA
- Max players
- 50
- Group limit
- quad
- Wipe schedule
- monthly
- Last wipe
- 2 Oct 2026, 08:07 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167398,ts4,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Capacity: 50. | |
ts4 | Group limit 4 is the team cap. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Wipe schedule | ^m | Monthly Every month it wipes, together with Facepunch's force wipe. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America In the server browser it appears under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Scheduled CHAOS | PVP+PVE Hybrid | Weekend PVP | Raidable NA · quad · monthly · 5 on averageUnranked1/100
- 2●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTree|Share BPNA · quad · monthly · 2 on averageUnranked1/75
- 3Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 37 on averageUnranked22/200
- 4RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 7 on averageUnranked7/150
- 5Rusty Pirates | No Decay | Monthly | No BP WipesNA · quad · monthly · 2 on averageUnranked0/50
- 6Austin Texas Vanilla NoobsNA · quad · monthly · 2 on averageUnranked0/75
Briefing
quick answers, from the figures on this page01Ranking of Heralds' Rust Server among Rust servers: what is it?
In North America, Heralds' Rust Server is #1,577; globally, #16,003 on player hours over the last seven days, in the top 70% of ranked servers. The quad group places it at #641.
02What is the player count on Heralds' Rust Server?
Right now, 0 players occupy the 50 slots on Heralds' Rust Server. 0 players is the seven-day average.
03Version of Rust on Heralds' Rust Server: which one?
Version for Heralds' Rust Server: Rust network protocol 2634 and build 167398 on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on Heralds' Rust Server?
Average server fps for the last 48 hours was 103; the lowest was 25. 90,435 entities at peak, counting buildings and deployables. Peak memory: 2,512 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for Heralds' Rust Server?
Heralds' Rust Server declares North America as its location via the NA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 66.51.96.69:28040.
06Current online status and reliability of Heralds' Rust Server: what is the data?
Live status: Heralds' Rust Server is up. Reported uptime puts the last restart at roughly 1 minutes ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.
07What is the meaning of each tag on Heralds' Rust Server?
For the in-game browser, Heralds' Rust Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts4 (Group limit): 4 is the team cap; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^m (Monthly): Every month it wipes, together with Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): In the server browser it appears under North America. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Heralds' Rust Server show up in Rust Server Now lists and filters?
Heralds' Rust Server appears on the following Rust Server Now lists: Modded Rust servers and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
09On what timetable does Heralds' Rust Server wipe?
The only wipe for Heralds' Rust Server is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 8 days 1 hours have passed since its current world began. Its tags advertise a monthly wipe schedule.
10On wipe day, what changes for Heralds' Rust Server?
0 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in.
11What map is running on Heralds' Rust Server?
For Heralds' Rust Server, the map is procedural at size 4,000 with seed 303130808, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12Which rules apply on Heralds' Rust Server, and what settings?
The name Heralds' Rust Server does not state a gather rate. A maximum of 4 players per group is set (quad). This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.
13What is the process to join Heralds' Rust Server?
To connect, open Rust, press F1, and enter client.connect 66.51.96.69:28040. You can also click Launch Rust here to open the game via Steam and join.
