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Offlinechecked 1d ago · scouted since 13 Sep 2026

Paradise Lost

Community NA oxidepremium
Join server
Evaluation 39 Bronze #9,550 on player hours
Players now
0/100
0% full
7-day average
0
peak 1
Rank
#9,550
▲ 387 this week
Wiped
8d 11h
ago · 1 Oct, 18:17 UTC
Next wipe
26d 13h
Thu 5 Nov, 19:00 UTC
Team limit
8
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing58Uptime25Performance61Wipe hold–Momentum52
Population0 of 100 on average 0
Standing#9,550 on player hours 58
Uptime12 of the last 48 hours 25
Performance37 server fps on average 61
Wipe holdtoo few wipes seen –
Momentumup 387 places this week 52

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75106:0008:0010:0013:0015:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

1 on record
Next wipe
Thursday 5 November19:00 UTC · in 26d 13h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 18:17 1 running

Performance

02040608006:0008:0010:0013:0015:0017:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 42% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

Intel

Map of Paradise Lost
Map
Procedural Map
Size
3750
Seed
1569780013
Open on RustMaps
Address
66.51.96.53:28040
Region
NA
Max players
100
Group limit
8, the default
Wipe schedule
monthly
Last wipe
1 Oct 2026, 18:17 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
Welcome to Paradise Lost – our Vanilla Rust PvP server!\ \ Rules:\ • No cheating or hacking\ • No exploiting or glitch abuse\ • Respect all players\ • No racism, hate speech, or excessive toxicity\ • No offensive language\ \ Server Info:\ • 100% Vanilla Gameplay\ • No Kits | No TP | No Mods\ • Standard Gather & Loot Rates\ • Full PvP & Raiding\ • Active Admins\ \ Survive. Build. Raid. Dominate.\ \ Have fun and survive!

Server tags

what each tag it publishes means · mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs166494,^q,ts8,^o
GamegmrustGame mode Standard Rust survival is the game mode.
mp100Max players Capacity: 100.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166494Build Game build: 166494.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.
Wipe schedule^mMonthly Monthly wipes, timed to Facepunch's force wipe.
Mods and access^qPremium Rust premium status is needed to get in.
^oOxide Oxide (uMod) provides the plugin framework here.
RegionNANorth America The browser files it under North America.

Flag meanings are Facepunch's.

Similar servers

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  6. 6
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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of Paradise Lost?

The seven-day player-hour rank for Paradise Lost is #9,550, top 42% of all ranked servers and #1,315 in North America.

02Current population on Paradise Lost: how busy is it?

Paradise Lost was last seen 36 hours ago and is offline at this moment. Averaging 0 players over seven days, it peaked at 1. The 48-hour peak time is 09:00 UTC, when it averaged 1 players.

Server details
03Version of Rust on Paradise Lost: which one?

Version for Paradise Lost: Rust network protocol 2634 and build 166494 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04Performance of Paradise Lost: is it smooth?

For the last 48 hours, average server fps was 37, with a minimum of 19. Entities peaked at 102,680, including buildings, deployables and all other world objects. Memory usage reached 7,807 MB at its highest. Low fps plus a growing entity count equals lag for players.

05Where can you find Paradise Lost physically?

The location Paradise Lost lists is North America, indicated by the NA tag. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 66.51.96.53:28040.

06Current online status and reliability of Paradise Lost: what is the data?

Live status: Paradise Lost is down; last seen 36 hours ago. Reported uptime puts the last restart at roughly 6 days 22 hours ago. 138 of 168 hours up in the last 7 full days; that is 82%. Its first appearance in Rust Server Now data was on 13 September 2026.

Server Tags
07What is the meaning of each tag on Paradise Lost?

gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^q (Premium): Rust premium status is needed to get in; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): The browser files it under North America: that is the tag set Paradise Lost publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08On which Rust Server Now lists does Paradise Lost appear?

Paradise Lost appears on the following Rust Server Now lists: Rust community servers, live and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe data
09Paradise Lost wipes on what schedule?

Paradise Lost takes a single wipe each month, the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. This world is 8 days 11 hours old. A monthly wipe schedule is published in its tags.

10What happens on wipe day for Paradise Lost?

The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 9 hours in.

Server Rules
11Map selection on Paradise Lost: what is it?

For Paradise Lost, the map is procedural at size 3,750 with seed 1569780013, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

12The rules and settings of Paradise Lost: what are they?

No gather rate appears in the name Paradise Lost. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. You will find Oxide plugins running here. Rust premium status is needed to get in. VAC, Valve's anti-cheat, is disabled.

Join Info
13Joining Paradise Lost: what are the steps?

To connect, open Rust, press F1, and enter client.connect 66.51.96.53:28040. You can also click Launch Rust here to open the game via Steam and join. Rust premium status is needed to get in.