- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,004 top 70%
- Wiped
- 4d 0h ago · 6 Oct, 14:19 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#16,004 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 66.206.15.46:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 14:19 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 461 on averageUnranked590/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 452 on averageUnranked612/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 429 on averageUnranked604/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked178/200
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 359 on averageUnranked405/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 324 on averageUnranked431/450
Briefing
quick answers, from the figures on this page01Ranking of serversizer-lab among Rust servers: what is it?
The rank for serversizer-lab is #16,004 on seven-day player hours, in the top 70% of ranked servers.
02What is the player count on serversizer-lab?
Right now serversizer-lab is not online; its last appearance was 3 days 23 hours ago. It has averaged 0 players across the last seven days.
03What Rust version is serversizer-lab on?
The Rust build on serversizer-lab is network protocol 2634 and build 166652, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Location of serversizer-lab: where?
There is no region published by serversizer-lab. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 66.206.15.46:28015.
05Uptime and current status of serversizer-lab: what are they?
Currently offline: serversizer-lab; last seen 3 days 23 hours ago. Over the last 3 full days, 0 of 72 hours were online, or 0%. Its first appearance in Rust Server Now data was on 6 October 2026.
06How should you read the tags on serversizer-lab?
gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set: that is the tag set serversizer-lab publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does serversizer-lab appear?
The Rust Server Now lists that carry serversizer-lab are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does serversizer-lab wipe?
serversizer-lab does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 4 days.
09What map is running on serversizer-lab?
Procedural map: serversizer-lab uses one generated by the game.
10The rules and settings of serversizer-lab: what are they?
No gather rate appears in the name serversizer-lab. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11Joining serversizer-lab: what are the steps?
In Rust, press F1 and run client.connect 66.206.15.46:28015; or use Launch Rust on this page to connect through Steam.