- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #14,038 not ranked yet
- Wiped
- 23d 11h ago · 17 Sep, 14:12 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,038 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 66.177.133.239:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 17 Sep 2026, 14:12 UTC
- Hostname
- –
- First seen
- 17 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs164530 | Build Game build: 164530. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 452 on averageUnranked264/325
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 435 on averageUnranked232/300
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 411 on averageUnranked235/275
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 396 on averageUnranked462/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 341 on averageUnranked123/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 319 on averageUnranked177/300
Briefing
quick answers, from the figures on this page01Ranking of Local Test Server among Rust servers: what is it?
In the top – of all ranked servers, Local Test Server holds #14,038 for player hours over the last seven days.
02How many players are on Local Test Server right now?
Local Test Server was last seen 23 days 11 hours ago and is offline at this moment.
03What Rust version is Local Test Server on?
The Rust build on Local Test Server is network protocol 2633 and build 164530, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Location of Local Test Server: where?
No region is published by Local Test Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. 66.177.133.239:28015 is its address.
05How reliable is Local Test Server, and is it online?
Right now Local Test Server shows as offline; last seen 23 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 17 September 2026.
06The tags on Local Test Server: what do they mean?
The server browser reads these tags from Local Test Server: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Local Test Server show up in Rust Server Now lists and filters?
Local Test Server appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Local Test Server wipe?
Too few wipes are recorded for Local Test Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 23 days 11 hours have passed since its current world began.
09The rules and settings of Local Test Server: what are they?
No gather rate appears in the name Local Test Server. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
10What is the process to join Local Test Server?
To connect, open Rust, press F1, and enter client.connect 66.177.133.239:28015. You can also click Launch Rust here to open the game via Steam and join.