- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,415 not ranked yet
- Wiped
- 30d 7h ago · 10 Sep, 07:18 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,415 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 66.164.58.107:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Sep 2026, 07:18 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs162929 | Build Game build: 162929. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1RUST/UKN练枪/竞技/建造EA · groups of 8+ · 17 on averageUnranked1/100
- 2[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 12 on averageUnranked13/100
- 3MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 10 on averageUnranked24/100
- 4・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 6 on averageUnranked9/100
- 5PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 4 on averageUnranked1/15
- 6[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 3 on averageUnranked2/100
Briefing
quick answers, from the figures on this page01Ranking of Local Aim Practice among Rust servers: what is it?
In the top – of all ranked servers, Local Aim Practice holds #15,415 for player hours over the last seven days.
02How many players are on Local Aim Practice right now?
Offline: Local Aim Practice last responded 22 days 8 hours ago.
03What Rust version is Local Aim Practice on?
Version for Local Aim Practice: Rust network protocol 2633 and build 162929 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find Local Aim Practice physically?
There is no region published by Local Aim Practice. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 66.164.58.107:28015.
05Uptime and current status of Local Aim Practice: what are they?
Live status: Local Aim Practice is down; last seen 22 days 8 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
06What is the meaning of each tag on Local Aim Practice?
gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none: that is the tag set Local Aim Practice publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Local Aim Practice show up in Rust Server Now lists and filters?
Local Aim Practice appears on the following Rust Server Now lists: Combat training servers by live count and Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08Local Aim Practice wipes on what schedule?
Too few wipes are recorded for Local Aim Practice to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 30 days 7 hours old.
09What map is running on Local Aim Practice?
Procedural map: Local Aim Practice uses one generated by the game.
10The rules and settings of Local Aim Practice: what are they?
You will not find a gather rate in the name Local Aim Practice. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11To join Local Aim Practice, what must you do?
In Rust, press F1 and run client.connect 66.164.58.107:28015; or use Launch Rust on this page to connect through Steam.