- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #15,402 not ranked yet
- Wiped
- 34d 19h ago · 5 Sep, 20:53 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,402 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 66.114.157.174:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Sep 2026, 20:53 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2633,gmrust,cs163207,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players Slot count: 100. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163207 | Build Game build: 163207. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 459 on averageUnranked590/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 448 on averageUnranked581/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 425 on averageUnranked613/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 413 on averageUnranked300/300
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 355 on averageUnranked453/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 323 on averageUnranked438/475
Briefing
quick answers, from the figures on this page01Where does Dan's Experiment PvE sit in the rankings?
In the top – of all ranked servers, Dan's Experiment PvE holds #15,402 for player hours over the last seven days.
02How many players are on Dan's Experiment PvE right now?
Right now Dan's Experiment PvE is not online; its last appearance was 21 days 11 hours ago.
03The Rust version for Dan's Experiment PvE: what is it?
The Rust build on Dan's Experiment PvE is network protocol 2633 and build 163207, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find Dan's Experiment PvE physically?
For Dan's Experiment PvE, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 66.114.157.174:28015.
05Uptime and current status of Dan's Experiment PvE: what are they?
Live status: Dan's Experiment PvE is down; last seen 21 days 11 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 13 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on Dan's Experiment PvE?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs163207 (Build): Game build: 163207; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set: that is the tag set Dan's Experiment PvE publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Dan's Experiment PvE appear?
Dan's Experiment PvE appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08Dan's Experiment PvE wipes on what schedule?
Too few wipes are recorded for Dan's Experiment PvE to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 34 days 19 hours.
09What map is running on Dan's Experiment PvE?
A procedural map, generated by the game, is in use on Dan's Experiment PvE.
10The rules and settings of Dan's Experiment PvE: what are they?
The name Dan's Experiment PvE does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
11What is the process to join Dan's Experiment PvE?
Press F1 in Rust and enter client.connect 66.114.157.174:28015, or click Launch Rust here to open Rust via Steam and join.