Rust Server Now
92,807 playing Find a server
Offlinechecked 3d ago · scouted since 2 Oct 2026

Fun in the Sun PVE

Community
Join server
Evaluation 27 Bronze #16,002 on player hours
Players now
0/20
0% full
7-day average
0
peak –
Rank
#16,002
▲ 951 this week
Wiped
3d 13h
ago · 7 Oct, 21:07 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing29Uptime–Performance–Wipe hold–Momentum53
Population0 of 20 on average 0
Standing#16,002 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumup 951 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
5.1 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
7 Oct Wed 21:07 0 running
2 Oct Fri 18:52 0 5.1 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
66.113.12.51:28017
Region
–
Max players
20
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 21:07 UTC
Hostname
–
First seen
2 Oct 2026

Server tags

what each tag it publishes means · mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp20Max players Slot count: 20.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs167058Build Build 167058.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code Region code: none.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Fun in the Sun PVE among Rust servers: what is it?

The rank for Fun in the Sun PVE is #16,002 on seven-day player hours, in the top 71% of ranked servers.

02Current population on Fun in the Sun PVE: how busy is it?

Offline: Fun in the Sun PVE last responded 3 days 13 hours ago. The average population for the last seven days is 0.

Server Info
03The Rust version for Fun in the Sun PVE: what is it?

The Rust build on Fun in the Sun PVE is network protocol 2634 and build 167058, on Windows. Steam updates your game so your protocol matches; that is required to join.

04Location of Fun in the Sun PVE: where?

For Fun in the Sun PVE, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 66.113.12.51:28017 is its address.

05How reliable is Fun in the Sun PVE, and is it online?

Currently offline: Fun in the Sun PVE; last seen 3 days 13 hours ago. It was up 41% of the time over the last 7 full days: 69 of 168 hours. First seen by Rust Server Now on 2 October 2026.

Server Tags
06How should you read the tags on Fun in the Sun PVE?

gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167058 (Build): Build 167058; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set Fun in the Sun PVE publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does Fun in the Sun PVE show up in Rust Server Now lists and filters?

Fun in the Sun PVE appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
08Fun in the Sun PVE wipes on what schedule?

Fun in the Sun PVE does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 3 days 13 hours old.

09What does Fun in the Sun PVE look like on wipe day?

0 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in.

Server Rules
10The map for Fun in the Sun PVE: which one?

A procedural map, generated by the game, is in use on Fun in the Sun PVE.

11The rules and settings of Fun in the Sun PVE: what are they?

The name Fun in the Sun PVE does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.

Joining Steps
12What is the process to join Fun in the Sun PVE?

In Rust, press F1 and run client.connect 66.113.12.51:28017; or use Launch Rust on this page to connect through Steam.