Rust Server Now
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Offlinechecked 4d ago · scouted since 5 Oct 2026

Dev Environment - Bot Testing

Modded oxide
Join server
Evaluation 15 Bronze #15,967 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,967
top 70%
Wiped
5d 0h
ago · 5 Oct, 05:39 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime–Performance–Wipe hold–Momentum–
Population0 of 10 on average 0
Standing#15,967 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct7 Oct8 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
65.92.123.62:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
5 Oct 2026, 05:39 UTC
Hostname
–
First seen
5 Oct 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Capacity: 10.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs166652Build This server runs build 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of Dev Environment - Bot Testing?

The rank for Dev Environment - Bot Testing is #15,967 on seven-day player hours, in the top 70% of ranked servers.

02Current population on Dev Environment - Bot Testing: how busy is it?

Dev Environment - Bot Testing was last seen 4 days ago and is offline at this moment. 0 players is the seven-day average.

About Server
03Version of Rust on Dev Environment - Bot Testing: which one?

Version for Dev Environment - Bot Testing: Rust network protocol 2634 and build 166652 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.

04Where can you find Dev Environment - Bot Testing physically?

There is no region published by Dev Environment - Bot Testing. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 65.92.123.62:28015.

05How reliable is Dev Environment - Bot Testing, and is it online?

Right now Dev Environment - Bot Testing shows as offline; last seen 4 days ago. It was up 1% of the time over the last 4 full days: 1 of 96 hours. First seen by Rust Server Now on 5 October 2026.

Lists & Tags
06The tags on Dev Environment - Bot Testing: what do they mean?

For the in-game browser, Dev Environment - Bot Testing declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does Dev Environment - Bot Testing show up in Rust Server Now lists and filters?

Dev Environment - Bot Testing appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
08Dev Environment - Bot Testing wipes on what schedule?

Dev Environment - Bot Testing does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 5 days have passed since its current world began.

Server Rules
09Map selection on Dev Environment - Bot Testing: what is it?

Procedural map: Dev Environment - Bot Testing uses one generated by the game.

10The rules and settings of Dev Environment - Bot Testing: what are they?

No gather rate appears in the name Dev Environment - Bot Testing. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is off.

Joining Steps
11What is the process to join Dev Environment - Bot Testing?

In Rust, press F1 and run client.connect 65.92.123.62:28015; or use Launch Rust on this page to connect through Steam.