- Players now
- 1/1 100% full
- 7-day average
- 1 peak 1
- Rank
- #9,719 top 43%
- Wiped
- 23h ago · 8 Oct, 22:18 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 1 on average | 98 | |
|---|---|---|
| Standing#9,719 on player hours | 57 | |
| Uptime6 of the last 48 hours | 12 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 65.74.83.197:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 22:18 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players The server holds 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build Build 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 479 on averageUnranked490/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 473 on averageUnranked518/550
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on averageUnranked458/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked379/400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 384 on averageUnranked346/390
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 337 on averageUnranked398/500
Briefing
quick answers, from the figures on this page01Where does ResServer sit in the rankings?
The rank for ResServer is #9,719 on seven-day player hours, in the top 43% of ranked servers.
02How many players are on ResServer right now?
ResServer was last seen 18 hours ago and is offline at this moment. The seven-day average is 1 players, with a peak of 1. Its busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.
03What Rust version is ResServer on?
Version for ResServer: Rust network protocol 2634 and build 167231 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find ResServer physically?
There is no region published by ResServer. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 65.74.83.197:28015.
05Current online status and reliability of ResServer: what is the data?
Right now ResServer shows as offline; last seen 18 hours ago. First seen by Rust Server Now on 8 October 2026.
06The tags on ResServer: what do they mean?
For the in-game browser, ResServer declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): The server holds 1; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does ResServer show up in Rust Server Now lists and filters?
These Rust Server Now lists include ResServer: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
08On what timetable does ResServer wipe?
The record for ResServer holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 23 hours old.
09What map is running on ResServer?
A procedural map, generated by the game, is in use on ResServer.
10The rules and settings of ResServer: what are they?
You will not find a gather rate in the name ResServer. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11To join ResServer, what must you do?
Press F1 in Rust and enter client.connect 65.74.83.197:28015, or click Launch Rust here to open Rust via Steam and join.