Rust Server Now
92,498 playing Find a server
Offlinechecked 8d ago · scouted since 30 Sep 2026

Local PVE Staging

Modded oxide
Join server
Evaluation 32 Bronze #16,330 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#16,330
▼ 5740 this week
Wiped
9d 21h
ago · 30 Sep, 13:15 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing31Uptime–Performance–Wipe hold–Momentum32
Populationno average yet –
Standing#16,330 on player hours 31
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 5,740 places this week 32

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
65.18.215.85:28025
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
30 Sep 2026, 13:15 UTC
Hostname
–
First seen
30 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmrust,cs166461,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp10Max players The server holds 10.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Protocol 2634: match it to join.
cs166461Build Game build: 166461.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Mods and access^oOxide Oxide (uMod) provides the plugin framework here.
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Where does Local PVE Staging sit in the rankings?

The rank for Local PVE Staging is #16,330 on seven-day player hours, in the top 69% of ranked servers.

02Current population on Local PVE Staging: how busy is it?

Local PVE Staging was last seen 8 days 18 hours ago and is offline at this moment.

Server details
03What Rust version is Local PVE Staging on?

The Rust build on Local PVE Staging is network protocol 2634 and build 166461, on Windows. Steam updates your game so your protocol matches; that is required to join.

04What is the host location for Local PVE Staging?

No region is published by Local PVE Staging. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 65.18.215.85:28025.

05Current online status and reliability of Local PVE Staging: what is the data?

Live status: Local PVE Staging is down; last seen 8 days 18 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 30 September 2026 is when Rust Server Now first saw it.

Lists & Tags
06The tags on Local PVE Staging: what do they mean?

The server browser reads these tags from Local PVE Staging: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166461 (Build): Game build: 166461; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07On which Rust Server Now lists does Local PVE Staging appear?

Local PVE Staging appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Info
08Local PVE Staging wipes on what schedule?

The record for Local PVE Staging holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 9 days 21 hours old.

Server Rules
09Map selection on Local PVE Staging: what is it?

A procedural map, generated by the game, is in use on Local PVE Staging.

10Which rules apply on Local PVE Staging, and what settings?

No gather rate appears in the name Local PVE Staging. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.

How to join
11What is the process to join Local PVE Staging?

To connect, open Rust, press F1, and enter client.connect 65.18.215.85:28025. You can also click Launch Rust here to open the game via Steam and join.