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Onlinechecked 13m ago · scouted since 13 Sep 2026

RYZE PROJECT

Modded EU vanillaoxide
Join server Website
Evaluation 61 Bronze #3,552 on player hours
Players now
0/50
0% full
7-day average
1
peak 4
Rank
#3,552
▲ 451 this week
Wiped
1d 18h
ago · 9 Oct, 09:37 UTC
Next wipe
5d 4h
Fri 16 Oct, 08:32 UTC
Team limit
8
weekly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population2Standing84Uptime98Performance100Wipe hold25Momentum56
Population1 of 50 on average 2
Standing#3,552 on player hours 84
Uptime47 of the last 48 hours 98
Performance182 server fps on average 100
Wipe hold25% of wipes kept half their crowd 25
Momentumup 451 places this week 56

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
0123404:0013:0022:0008:0017:0002:00Wiped Fri 9 Oct, 08:32 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Wipe record

6 on record
Next wipe
Friday 16 October08:32 UTC · in 5d 4h

Its weekly schedule tag · low confidence

usual gap
6.7 days
between real wipes
on rhythm
40%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
25%
else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepThu 24 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
9 Oct Fri 08:32 0 before running
2 Oct Fri 15:35 4 6.7 days
25 Sep Fri 07:16 2 7.3 days
24 Sep Thu 17:57 2 0.6 days
22 Sep Tue 15:48 1 2.1 days
13 Sep Sun 20:41 3 8.8 days

Performance

Server fpsWipe
010020030040004:0013:0022:0008:0017:0002:00Wiped Fri 9 Oct, 08:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 16% of all ranked servers, top 45% in EU. Ranked on player hours over the last seven days.

Intel

Map of RYZE PROJECT
Map
Procedural Map
Size
3650
Seed
1988292877
Open on RustMaps
Address
65.109.115.184:20820
Region
EU
Max players
50
Group limit
8, the default
Wipe schedule
weekly
Last wipe
9 Oct 2026, 09:37 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
Добро пожаловать на RYZE Project! • FPS UP Optimization • Отзывчивая Администрация • Увеличенные стаки

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,^w,^v,EU,gmvanilla,cs167398,ts8,^o^z
GamegmvanillaGame mode Survival in vanilla form.
mp50Max players The server holds 50.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs167398Build Build 167398.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code The region code is blank.
Wipe schedule^wWeekly The wipe comes each week.
Difficulty^vVanilla Pure Facepunch Rust: rates, kits and rules unchanged.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.
RegionEUEurope Europe is the browser listing for this server.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    Unranked
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  2. 2
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    Unranked
    88/100
  3. 3
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  4. 4
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  5. 5
    Arcane Magic Rust #4 - NoLimit Modded | TP | KitsEU · groups of 8+ · weekly · 19 on average
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  6. 6
    podpivas х1000000EU · groups of 8+ · weekly · 2 on average
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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of RYZE PROJECT among Rust servers: what is it?

The seven-day player-hour rank for RYZE PROJECT is #3,552, top 16% of all ranked servers and #1,270 in Europe.

02What is the player count on RYZE PROJECT?

Right now, 0 players occupy the 50 slots on RYZE PROJECT. Averaging 1 players over seven days, it peaked at 4. The 48-hour peak time is 16:00 UTC, when it averaged 4 players.

Server Info
03Version of Rust on RYZE PROJECT: which one?

Version for RYZE PROJECT: Rust network protocol 2634 and build 167398 on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04Performance of RYZE PROJECT: is it smooth?

For the last 48 hours, average server fps was 182, with a minimum of 120. Entities peaked at 88,434, including buildings, deployables and all other world objects. Peak memory: 2,891 MB. Low fps plus a growing entity count equals lag for players.

05Location of RYZE PROJECT: where?

The location RYZE PROJECT lists is Europe, indicated by the EU tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 65.109.115.184:20820.

06How reliable is RYZE PROJECT, and is it online?

Live status: RYZE PROJECT is up. The last restart happened around 23 hours ago, according to uptime. 160 of 168 hours up in the last 7 full days; that is 95%. 13 September 2026 is when Rust Server Now first saw it.

Server Tags
07How should you read the tags on RYZE PROJECT?

For the in-game browser, RYZE PROJECT declares the following tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server holds 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^w (Weekly): The wipe comes each week; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply; EU (Europe): Europe is the browser listing for this server. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08On which Rust Server Now lists does RYZE PROJECT appear?

These Rust Server Now lists include RYZE PROJECT: Best EU Rust servers and Modded Rust servers. Under these filters, it appears on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Wipe data
09On what timetable does RYZE PROJECT wipe?

The prediction follows its tag: too few of RYZE PROJECT's wipes are on record to confirm the schedule. Friday 16 October at 08:32 UTC is when the next wipe is due. It has been running its current world for 42 hours. Its tags state a weekly wipe schedule.

10On wipe day, what changes for RYZE PROJECT?

The average busiest point of its recent wipes was 3 players. 21 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 25% of its recent wipes. In the other cases, the crowd fell below half by day 2.

Settings & Rules
11What map is running on RYZE PROJECT?

The map on RYZE PROJECT is procedural, size 3,650 with seed 1988292877, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

12Which rules apply on RYZE PROJECT, and what settings?

No gather rate appears in the name RYZE PROJECT. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. It uses the term vanilla for itself: pure Facepunch Rust: rates, kits and rules unchanged. The VAC anti-cheat from Valve is on.

Join Info
13To join RYZE PROJECT, what must you do?

In Rust, press F1 and run client.connect 65.109.115.184:20820; or use Launch Rust on this page to connect through Steam. The server's website: https://discord.com/invite/nbB3pn2X.